Enable HLSL legalization
Also added known-good mechanism to fetch latest validated spirv-tools. Also added -Od and -Os to disable optimizer and optimize for size. Fetching spirv-tools is optional for both glsl and hlsl. Legalization of hlsl is done by default if spirv-opt is present at cmake time. Optimization for glsl is currently done through the option -Os. Legalization testing is currently only done on four existing shaders. A separate baseLegalResults directory holds those results. All previous testing is done with the optimizer disabled.
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@ -25,6 +25,7 @@ matrix:
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# scripts that run after cloning repository
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install:
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- git clone https://github.com/google/googletest.git External/googletest
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- update_glslang_sources.py
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build:
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parallel: true # enable MSBuild parallel builds
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