HLSL: phase 3c: add option to use Unknown storage format

This uses the Unknown storage format, instead of deducing the
format from the texture declaration type.
This commit is contained in:
steve-lunarg 2016-10-14 18:36:42 -06:00
parent 8b0227ced9
commit cce8d48bcc
6 changed files with 25 additions and 23 deletions

View file

@ -309,6 +309,7 @@ public:
void setShiftUboBinding(unsigned int base);
void setAutoMapBindings(bool map);
void setFlattenUniformArrays(bool flatten);
void setNoStorageFormat(bool useUnknownFormat);
// Interface to #include handlers.
//