HLSL: Stop including empty structures in the I/O interface. Fix #785.
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23 changed files with 64 additions and 244 deletions
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@ -208,7 +208,6 @@ Shader version: 500
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0:8 Constant:
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0:8 3 (const int)
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0:? Linker Objects
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0:? '@entryPointOutput' (layout( location=0) out structure{})
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0:? '@entryPointOutput_clip1' ( out 8-element array of float ClipDistance)
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@ -424,18 +423,17 @@ Shader version: 500
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0:8 Constant:
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0:8 3 (const int)
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0:? Linker Objects
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0:? '@entryPointOutput' (layout( location=0) out structure{})
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0:? '@entryPointOutput_clip1' ( out 8-element array of float ClipDistance)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 89
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// Id's are bound by 86
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Capability Shader
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Capability ClipDistance
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 49 55 88
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EntryPoint Vertex 4 "main" 49 55
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Source HLSL 500
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Name 4 "main"
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Name 8 "VS_OUTPUT"
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@ -447,11 +445,8 @@ Shader version: 500
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Name 46 "flattenTemp"
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Name 49 "@entryPointOutput_Position"
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Name 55 "@entryPointOutput_clip1"
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Name 86 "VS_OUTPUT"
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Name 88 "@entryPointOutput"
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Decorate 49(@entryPointOutput_Position) BuiltIn Position
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Decorate 55(@entryPointOutput_clip1) BuiltIn ClipDistance
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Decorate 88(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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@ -491,9 +486,6 @@ Shader version: 500
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74: 14(int) Constant 5
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78: 14(int) Constant 6
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82: 14(int) Constant 7
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86(VS_OUTPUT): TypeStruct
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87: TypePointer Output 86(VS_OUTPUT)
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88(@entryPointOutput): 87(ptr) Variable Output
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4(main): 2 Function None 3
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5: Label
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46(flattenTemp): 12(ptr) Variable Function
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