Tests: Move to just linefeed to simply cross-platform test changes.
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246 changed files with 59763 additions and 59760 deletions
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@ -1,174 +1,174 @@
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spv.precision.frag
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Linked fragment stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 112
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 57 59 23 71
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ExecutionMode 4 OriginLowerLeft
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Source ESSL 300
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Name 4 "main"
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Name 12 "foo(vf3;"
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Name 11 "mv3"
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Name 19 "boolfun(vb2;"
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Name 18 "bv2"
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Name 23 "highfin"
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Name 36 "sum"
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Name 38 "uniform_medium"
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Name 40 "uniform_high"
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Name 46 "uniform_low"
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Name 51 "arg1"
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Name 53 "arg2"
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Name 55 "d"
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Name 57 "lowfin"
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Name 59 "mediumfin"
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Name 63 "global_highp"
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Name 67 "local_highp"
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Name 71 "mediumfout"
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Name 102 "ub2"
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Name 103 "param"
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Decorate 36(sum) RelaxedPrecision
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Decorate 38(uniform_medium) RelaxedPrecision
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Decorate 46(uniform_low) RelaxedPrecision
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Decorate 51(arg1) RelaxedPrecision
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Decorate 53(arg2) RelaxedPrecision
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Decorate 55(d) RelaxedPrecision
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Decorate 57(lowfin) RelaxedPrecision
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Decorate 59(mediumfin) RelaxedPrecision
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Decorate 71(mediumfout) RelaxedPrecision
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 3
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8: TypePointer Function 7(fvec3)
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9: TypeVector 6(float) 2
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10: TypeFunction 9(fvec2) 8(ptr)
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14: TypeBool
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15: TypeVector 14(bool) 2
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16: TypePointer Function 15(bvec2)
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17: TypeFunction 14(bool) 16(ptr)
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21: TypeVector 6(float) 4
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22: TypePointer Input 21(fvec4)
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23(highfin): 22(ptr) Variable Input
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28: 14(bool) ConstantFalse
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29: 14(bool) ConstantTrue
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30: 15(bvec2) ConstantComposite 28 29
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34: TypeInt 32 1
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35: TypePointer Function 34(int)
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37: TypePointer UniformConstant 34(int)
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38(uniform_medium): 37(ptr) Variable UniformConstant
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40(uniform_high): 37(ptr) Variable UniformConstant
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46(uniform_low): 37(ptr) Variable UniformConstant
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50: TypePointer Function 6(float)
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52: 6(float) Constant 1078774989
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54: 6(float) Constant 1232730691
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56: TypePointer Input 6(float)
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57(lowfin): 56(ptr) Variable Input
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59(mediumfin): 56(ptr) Variable Input
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62: TypePointer Private 6(float)
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63(global_highp): 62(ptr) Variable Private
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66: TypePointer Function 21(fvec4)
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70: TypePointer Output 21(fvec4)
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71(mediumfout): 70(ptr) Variable Output
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80: 34(int) Constant 4
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82: TypeVector 34(int) 2
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90: TypeInt 32 0
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91: 90(int) Constant 0
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101: TypePointer UniformConstant 15(bvec2)
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102(ub2): 101(ptr) Variable UniformConstant
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109: 6(float) Constant 1065353216
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4(main): 2 Function None 3
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5: Label
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36(sum): 35(ptr) Variable Function
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51(arg1): 50(ptr) Variable Function
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53(arg2): 50(ptr) Variable Function
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55(d): 50(ptr) Variable Function
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67(local_highp): 66(ptr) Variable Function
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103(param): 16(ptr) Variable Function
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39: 34(int) Load 38(uniform_medium)
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41: 34(int) Load 40(uniform_high)
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42: 34(int) IAdd 39 41
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Store 36(sum) 42
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43: 34(int) Load 40(uniform_high)
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44: 34(int) Load 36(sum)
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45: 34(int) IAdd 44 43
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Store 36(sum) 45
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47: 34(int) Load 46(uniform_low)
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48: 34(int) Load 36(sum)
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49: 34(int) IAdd 48 47
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Store 36(sum) 49
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Store 51(arg1) 52
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Store 53(arg2) 54
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58: 6(float) Load 57(lowfin)
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60: 6(float) Load 59(mediumfin)
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61: 6(float) ExtInst 1(GLSL.std.450) 67(Distance) 58 60
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Store 55(d) 61
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64: 21(fvec4) Load 23(highfin)
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65: 6(float) ExtInst 1(GLSL.std.450) 66(Length) 64
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Store 63(global_highp) 65
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68: 6(float) Load 63(global_highp)
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69: 21(fvec4) CompositeConstruct 68 68 68 68
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Store 67(local_highp) 69
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72: 6(float) Load 55(d)
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73: 6(float) ExtInst 1(GLSL.std.450) 13(Sin) 72
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74: 21(fvec4) CompositeConstruct 73 73 73 73
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75: 6(float) Load 53(arg2)
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76: 21(fvec4) CompositeConstruct 75 75 75 75
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77: 21(fvec4) FAdd 74 76
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78: 21(fvec4) Load 67(local_highp)
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79: 21(fvec4) FAdd 77 78
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Store 71(mediumfout) 79
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81: 34(int) Load 46(uniform_low)
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83: 82(ivec2) CompositeConstruct 81 81
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84: 34(int) Load 40(uniform_high)
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85: 82(ivec2) CompositeConstruct 84 84
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86: 82(ivec2) IMul 83 85
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87: 34(int) Load 40(uniform_high)
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88: 82(ivec2) CompositeConstruct 87 87
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89: 82(ivec2) IAdd 86 88
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92: 34(int) CompositeExtract 89 0
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93: 34(int) IAdd 80 92
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94: 34(int) Load 36(sum)
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95: 34(int) IAdd 94 93
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Store 36(sum) 95
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96: 34(int) Load 36(sum)
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97: 6(float) ConvertSToF 96
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98: 21(fvec4) CompositeConstruct 97 97 97 97
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99: 21(fvec4) Load 71(mediumfout)
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100: 21(fvec4) FAdd 99 98
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Store 71(mediumfout) 100
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104: 15(bvec2) Load 102(ub2)
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Store 103(param) 104
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105: 14(bool) FunctionCall 19(boolfun(vb2;) 103(param)
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SelectionMerge 107 None
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BranchConditional 105 106 107
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106: Label
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108: 21(fvec4) Load 71(mediumfout)
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110: 21(fvec4) CompositeConstruct 109 109 109 109
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111: 21(fvec4) FAdd 108 110
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Store 71(mediumfout) 111
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Branch 107
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107: Label
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Return
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FunctionEnd
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12(foo(vf3;): 9(fvec2) Function None 10
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11(mv3): 8(ptr) FunctionParameter
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13: Label
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24: 21(fvec4) Load 23(highfin)
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25: 9(fvec2) VectorShuffle 24 24 0 1
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ReturnValue 25
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FunctionEnd
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19(boolfun(vb2;): 14(bool) Function None 17
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18(bv2): 16(ptr) FunctionParameter
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20: Label
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27: 15(bvec2) Load 18(bv2)
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31: 15(bvec2) IEqual 27 30
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32: 14(bool) All 31
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ReturnValue 32
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FunctionEnd
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spv.precision.frag
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Linked fragment stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 112
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main" 57 59 23 71
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ExecutionMode 4 OriginLowerLeft
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Source ESSL 300
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Name 4 "main"
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Name 12 "foo(vf3;"
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Name 11 "mv3"
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Name 19 "boolfun(vb2;"
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Name 18 "bv2"
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Name 23 "highfin"
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Name 36 "sum"
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Name 38 "uniform_medium"
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Name 40 "uniform_high"
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Name 46 "uniform_low"
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Name 51 "arg1"
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Name 53 "arg2"
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Name 55 "d"
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Name 57 "lowfin"
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Name 59 "mediumfin"
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Name 63 "global_highp"
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Name 67 "local_highp"
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Name 71 "mediumfout"
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Name 102 "ub2"
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Name 103 "param"
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Decorate 36(sum) RelaxedPrecision
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Decorate 38(uniform_medium) RelaxedPrecision
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Decorate 46(uniform_low) RelaxedPrecision
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Decorate 51(arg1) RelaxedPrecision
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Decorate 53(arg2) RelaxedPrecision
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Decorate 55(d) RelaxedPrecision
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Decorate 57(lowfin) RelaxedPrecision
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Decorate 59(mediumfin) RelaxedPrecision
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Decorate 71(mediumfout) RelaxedPrecision
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 3
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8: TypePointer Function 7(fvec3)
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9: TypeVector 6(float) 2
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10: TypeFunction 9(fvec2) 8(ptr)
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14: TypeBool
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15: TypeVector 14(bool) 2
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16: TypePointer Function 15(bvec2)
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17: TypeFunction 14(bool) 16(ptr)
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21: TypeVector 6(float) 4
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22: TypePointer Input 21(fvec4)
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23(highfin): 22(ptr) Variable Input
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28: 14(bool) ConstantFalse
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29: 14(bool) ConstantTrue
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30: 15(bvec2) ConstantComposite 28 29
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34: TypeInt 32 1
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35: TypePointer Function 34(int)
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37: TypePointer UniformConstant 34(int)
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38(uniform_medium): 37(ptr) Variable UniformConstant
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40(uniform_high): 37(ptr) Variable UniformConstant
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46(uniform_low): 37(ptr) Variable UniformConstant
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50: TypePointer Function 6(float)
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52: 6(float) Constant 1078774989
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54: 6(float) Constant 1232730691
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56: TypePointer Input 6(float)
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57(lowfin): 56(ptr) Variable Input
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59(mediumfin): 56(ptr) Variable Input
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62: TypePointer Private 6(float)
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63(global_highp): 62(ptr) Variable Private
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66: TypePointer Function 21(fvec4)
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70: TypePointer Output 21(fvec4)
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71(mediumfout): 70(ptr) Variable Output
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80: 34(int) Constant 4
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82: TypeVector 34(int) 2
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90: TypeInt 32 0
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91: 90(int) Constant 0
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101: TypePointer UniformConstant 15(bvec2)
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102(ub2): 101(ptr) Variable UniformConstant
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109: 6(float) Constant 1065353216
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4(main): 2 Function None 3
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5: Label
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36(sum): 35(ptr) Variable Function
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51(arg1): 50(ptr) Variable Function
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53(arg2): 50(ptr) Variable Function
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55(d): 50(ptr) Variable Function
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67(local_highp): 66(ptr) Variable Function
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103(param): 16(ptr) Variable Function
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39: 34(int) Load 38(uniform_medium)
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41: 34(int) Load 40(uniform_high)
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42: 34(int) IAdd 39 41
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Store 36(sum) 42
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43: 34(int) Load 40(uniform_high)
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44: 34(int) Load 36(sum)
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45: 34(int) IAdd 44 43
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Store 36(sum) 45
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47: 34(int) Load 46(uniform_low)
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48: 34(int) Load 36(sum)
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49: 34(int) IAdd 48 47
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Store 36(sum) 49
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Store 51(arg1) 52
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Store 53(arg2) 54
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58: 6(float) Load 57(lowfin)
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60: 6(float) Load 59(mediumfin)
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61: 6(float) ExtInst 1(GLSL.std.450) 67(Distance) 58 60
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Store 55(d) 61
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64: 21(fvec4) Load 23(highfin)
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65: 6(float) ExtInst 1(GLSL.std.450) 66(Length) 64
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Store 63(global_highp) 65
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68: 6(float) Load 63(global_highp)
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69: 21(fvec4) CompositeConstruct 68 68 68 68
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Store 67(local_highp) 69
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72: 6(float) Load 55(d)
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73: 6(float) ExtInst 1(GLSL.std.450) 13(Sin) 72
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74: 21(fvec4) CompositeConstruct 73 73 73 73
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75: 6(float) Load 53(arg2)
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76: 21(fvec4) CompositeConstruct 75 75 75 75
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77: 21(fvec4) FAdd 74 76
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78: 21(fvec4) Load 67(local_highp)
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79: 21(fvec4) FAdd 77 78
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Store 71(mediumfout) 79
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81: 34(int) Load 46(uniform_low)
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83: 82(ivec2) CompositeConstruct 81 81
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84: 34(int) Load 40(uniform_high)
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85: 82(ivec2) CompositeConstruct 84 84
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86: 82(ivec2) IMul 83 85
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87: 34(int) Load 40(uniform_high)
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88: 82(ivec2) CompositeConstruct 87 87
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89: 82(ivec2) IAdd 86 88
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92: 34(int) CompositeExtract 89 0
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93: 34(int) IAdd 80 92
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94: 34(int) Load 36(sum)
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95: 34(int) IAdd 94 93
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Store 36(sum) 95
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96: 34(int) Load 36(sum)
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97: 6(float) ConvertSToF 96
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98: 21(fvec4) CompositeConstruct 97 97 97 97
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99: 21(fvec4) Load 71(mediumfout)
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100: 21(fvec4) FAdd 99 98
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Store 71(mediumfout) 100
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104: 15(bvec2) Load 102(ub2)
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Store 103(param) 104
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105: 14(bool) FunctionCall 19(boolfun(vb2;) 103(param)
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SelectionMerge 107 None
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BranchConditional 105 106 107
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106: Label
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108: 21(fvec4) Load 71(mediumfout)
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110: 21(fvec4) CompositeConstruct 109 109 109 109
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111: 21(fvec4) FAdd 108 110
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Store 71(mediumfout) 111
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Branch 107
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107: Label
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Return
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FunctionEnd
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12(foo(vf3;): 9(fvec2) Function None 10
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11(mv3): 8(ptr) FunctionParameter
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13: Label
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24: 21(fvec4) Load 23(highfin)
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25: 9(fvec2) VectorShuffle 24 24 0 1
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ReturnValue 25
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FunctionEnd
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19(boolfun(vb2;): 14(bool) Function None 17
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18(bv2): 16(ptr) FunctionParameter
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20: Label
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27: 15(bvec2) Load 18(bv2)
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31: 15(bvec2) IEqual 27 30
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32: 14(bool) All 31
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ReturnValue 32
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FunctionEnd
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