Tests: Move to just linefeed to simply cross-platform test changes.
This commit is contained in:
parent
562394d112
commit
cc16fa0720
246 changed files with 59763 additions and 59760 deletions
|
|
@ -1,40 +1,40 @@
|
|||
spv.depthOut.frag
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 15
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 14 10 8 8
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
ExecutionMode 4 DepthGreater
|
||||
ExecutionMode 4 DepthReplacing
|
||||
Source GLSL 450
|
||||
Name 4 "main"
|
||||
Name 8 "gl_FragDepth"
|
||||
Name 10 "Depth"
|
||||
Name 14 "Color"
|
||||
Decorate 8(gl_FragDepth) BuiltIn FragDepth
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypePointer Output 6(float)
|
||||
8(gl_FragDepth): 7(ptr) Variable Output
|
||||
9: TypePointer Input 6(float)
|
||||
10(Depth): 9(ptr) Variable Input
|
||||
12: TypeVector 6(float) 4
|
||||
13: TypePointer Input 12(fvec4)
|
||||
14(Color): 13(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
11: 6(float) Load 10(Depth)
|
||||
Store 8(gl_FragDepth) 11
|
||||
Return
|
||||
FunctionEnd
|
||||
spv.depthOut.frag
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 15
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 14 10 8 8
|
||||
ExecutionMode 4 OriginLowerLeft
|
||||
ExecutionMode 4 DepthGreater
|
||||
ExecutionMode 4 DepthReplacing
|
||||
Source GLSL 450
|
||||
Name 4 "main"
|
||||
Name 8 "gl_FragDepth"
|
||||
Name 10 "Depth"
|
||||
Name 14 "Color"
|
||||
Decorate 8(gl_FragDepth) BuiltIn FragDepth
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypePointer Output 6(float)
|
||||
8(gl_FragDepth): 7(ptr) Variable Output
|
||||
9: TypePointer Input 6(float)
|
||||
10(Depth): 9(ptr) Variable Input
|
||||
12: TypeVector 6(float) 4
|
||||
13: TypePointer Input 12(fvec4)
|
||||
14(Color): 13(ptr) Variable Input
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
11: 6(float) Load 10(Depth)
|
||||
Store 8(gl_FragDepth) 11
|
||||
Return
|
||||
FunctionEnd
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue