Tests: Move to just linefeed to simply cross-platform test changes.
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562394d112
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246 changed files with 59763 additions and 59760 deletions
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@ -1,71 +1,71 @@
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spv.dataOutIndirect.vert
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WARNING: 0:3: attribute deprecated in version 130; may be removed in future release
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WARNING: 0:4: varying deprecated in version 130; may be removed in future release
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Linked vertex stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 38
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 26 23 37
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Source GLSL 130
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Name 4 "main"
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Name 8 "i"
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Name 23 "colorOut"
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Name 26 "color"
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Name 32 "gl_Position"
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Name 37 "gl_VertexID"
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Decorate 32(gl_Position) BuiltIn Position
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Decorate 37(gl_VertexID) BuiltIn VertexId
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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7: TypePointer Function 6(int)
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9: 6(int) Constant 1
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14: 6(int) Constant 5
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15: TypeBool
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17: TypeFloat 32
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18: TypeVector 17(float) 4
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19: TypeInt 32 0
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20: 19(int) Constant 6
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21: TypeArray 18(fvec4) 20
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22: TypePointer Output 21
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23(colorOut): 22(ptr) Variable Output
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25: TypePointer Input 18(fvec4)
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26(color): 25(ptr) Variable Input
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28: TypePointer Output 18(fvec4)
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32(gl_Position): 28(ptr) Variable Output
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33: 6(int) Constant 2
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36: TypePointer Input 6(int)
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37(gl_VertexID): 36(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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8(i): 7(ptr) Variable Function
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Store 8(i) 9
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Branch 10
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10: Label
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13: 6(int) Load 8(i)
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16: 15(bool) SLessThan 13 14
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LoopMerge 11 10 None
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BranchConditional 16 12 11
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12: Label
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24: 6(int) Load 8(i)
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27: 18(fvec4) Load 26(color)
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29: 28(ptr) AccessChain 23(colorOut) 24
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Store 29 27
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30: 6(int) Load 8(i)
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31: 6(int) IAdd 30 9
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Store 8(i) 31
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Branch 10
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11: Label
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34: 28(ptr) AccessChain 23(colorOut) 33
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35: 18(fvec4) Load 34
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Store 32(gl_Position) 35
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Return
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FunctionEnd
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spv.dataOutIndirect.vert
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WARNING: 0:3: attribute deprecated in version 130; may be removed in future release
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WARNING: 0:4: varying deprecated in version 130; may be removed in future release
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Linked vertex stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 38
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 26 23 37
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Source GLSL 130
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Name 4 "main"
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Name 8 "i"
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Name 23 "colorOut"
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Name 26 "color"
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Name 32 "gl_Position"
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Name 37 "gl_VertexID"
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Decorate 32(gl_Position) BuiltIn Position
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Decorate 37(gl_VertexID) BuiltIn VertexId
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 1
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7: TypePointer Function 6(int)
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9: 6(int) Constant 1
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14: 6(int) Constant 5
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15: TypeBool
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17: TypeFloat 32
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18: TypeVector 17(float) 4
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19: TypeInt 32 0
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20: 19(int) Constant 6
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21: TypeArray 18(fvec4) 20
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22: TypePointer Output 21
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23(colorOut): 22(ptr) Variable Output
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25: TypePointer Input 18(fvec4)
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26(color): 25(ptr) Variable Input
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28: TypePointer Output 18(fvec4)
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32(gl_Position): 28(ptr) Variable Output
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33: 6(int) Constant 2
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36: TypePointer Input 6(int)
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37(gl_VertexID): 36(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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8(i): 7(ptr) Variable Function
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Store 8(i) 9
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Branch 10
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10: Label
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13: 6(int) Load 8(i)
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16: 15(bool) SLessThan 13 14
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LoopMerge 11 10 None
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BranchConditional 16 12 11
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12: Label
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24: 6(int) Load 8(i)
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27: 18(fvec4) Load 26(color)
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29: 28(ptr) AccessChain 23(colorOut) 24
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Store 29 27
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30: 6(int) Load 8(i)
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31: 6(int) IAdd 30 9
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Store 8(i) 31
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Branch 10
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11: Label
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34: 28(ptr) AccessChain 23(colorOut) 33
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35: 18(fvec4) Load 34
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Store 32(gl_Position) 35
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Return
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FunctionEnd
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