Tests: Move to just linefeed to simply cross-platform test changes.
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246 changed files with 59763 additions and 59760 deletions
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dataOut.frag
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WARNING: 0:3: varying deprecated in version 130; may be removed in future release
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Shader version: 130
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0:? Sequence
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0:5 Function Definition: main( (global void)
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0:5 Function Parameters:
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0:7 Sequence
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0:7 move second child to first child (temp 4-component vector of float)
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0:7 direct index (temp 4-component vector of float FragData)
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0:7 'gl_FragData' (fragColor 32-element array of 4-component vector of float FragData)
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0:7 Constant:
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0:7 1 (const int)
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0:7 'Color' (smooth in 4-component vector of float)
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0:? Linker Objects
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0:? 'Color' (smooth in 4-component vector of float)
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Linked fragment stage:
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Shader version: 130
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0:? Sequence
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0:5 Function Definition: main( (global void)
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0:5 Function Parameters:
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0:7 Sequence
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0:7 move second child to first child (temp 4-component vector of float)
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0:7 direct index (temp 4-component vector of float FragData)
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0:7 'gl_FragData' (fragColor 32-element array of 4-component vector of float FragData)
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0:7 Constant:
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0:7 1 (const int)
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0:7 'Color' (smooth in 4-component vector of float)
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0:? Linker Objects
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0:? 'Color' (smooth in 4-component vector of float)
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dataOut.frag
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WARNING: 0:3: varying deprecated in version 130; may be removed in future release
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Shader version: 130
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0:? Sequence
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0:5 Function Definition: main( (global void)
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0:5 Function Parameters:
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0:7 Sequence
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0:7 move second child to first child (temp 4-component vector of float)
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0:7 direct index (temp 4-component vector of float FragData)
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0:7 'gl_FragData' (fragColor 32-element array of 4-component vector of float FragData)
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0:7 Constant:
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0:7 1 (const int)
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0:7 'Color' (smooth in 4-component vector of float)
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0:? Linker Objects
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0:? 'Color' (smooth in 4-component vector of float)
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Linked fragment stage:
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Shader version: 130
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0:? Sequence
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0:5 Function Definition: main( (global void)
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0:5 Function Parameters:
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0:7 Sequence
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0:7 move second child to first child (temp 4-component vector of float)
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0:7 direct index (temp 4-component vector of float FragData)
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0:7 'gl_FragData' (fragColor 32-element array of 4-component vector of float FragData)
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0:7 Constant:
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0:7 1 (const int)
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0:7 'Color' (smooth in 4-component vector of float)
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0:? Linker Objects
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0:? 'Color' (smooth in 4-component vector of float)
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