Tests: Move to just linefeed to simply cross-platform test changes.
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246 changed files with 59763 additions and 59760 deletions
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300link2.frag
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Shader version: 300
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0:? Sequence
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0:9 Function Definition: main( (global void)
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0:9 Function Parameters:
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0:? Linker Objects
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0:? 'pos' (smooth in mediump 4-component vector of float)
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0:? 'c' (layout(location=1 ) out mediump 4-component vector of float)
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0:? 'p' (layout(location=5 ) out mediump 4-component vector of float)
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0:? 'q' (layout(location=9 ) out 2-element array of mediump 4-component vector of float)
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Linked fragment stage:
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Shader version: 300
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0:? Sequence
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0:9 Function Definition: main( (global void)
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0:9 Function Parameters:
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0:? Linker Objects
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0:? 'pos' (smooth in mediump 4-component vector of float)
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0:? 'c' (layout(location=1 ) out mediump 4-component vector of float)
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0:? 'p' (layout(location=5 ) out mediump 4-component vector of float)
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0:? 'q' (layout(location=9 ) out 2-element array of mediump 4-component vector of float)
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300link2.frag
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Shader version: 300
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0:? Sequence
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0:9 Function Definition: main( (global void)
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0:9 Function Parameters:
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0:? Linker Objects
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0:? 'pos' (smooth in mediump 4-component vector of float)
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0:? 'c' (layout(location=1 ) out mediump 4-component vector of float)
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0:? 'p' (layout(location=5 ) out mediump 4-component vector of float)
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0:? 'q' (layout(location=9 ) out 2-element array of mediump 4-component vector of float)
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Linked fragment stage:
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Shader version: 300
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0:? Sequence
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0:9 Function Definition: main( (global void)
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0:9 Function Parameters:
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0:? Linker Objects
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0:? 'pos' (smooth in mediump 4-component vector of float)
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0:? 'c' (layout(location=1 ) out mediump 4-component vector of float)
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0:? 'p' (layout(location=5 ) out mediump 4-component vector of float)
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0:? 'q' (layout(location=9 ) out 2-element array of mediump 4-component vector of float)
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