Memory: Remove the need for per-thread tear down.
Make key objects using the memory pool own their own pool and delete it, such that there is not generic per-thread pool to manage.
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ff8e59f510
commit
cb42541e51
7 changed files with 17 additions and 130 deletions
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@ -722,9 +722,6 @@ bool ProcessDeferred(
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const std::string sourceEntryPointName = "",
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const TEnvironment* environment = nullptr) // optional way of fully setting all versions, overriding the above
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{
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if (! InitThread())
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return false;
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// This must be undone (.pop()) by the caller, after it finishes consuming the created tree.
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GetThreadPoolAllocator().push();
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@ -1299,7 +1296,7 @@ int __fastcall ShFinalize()
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glslang::HlslScanContext::deleteKeywordMap();
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#endif
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return DetachProcess() ? 1 : 0;
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return 1;
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}
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//
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@ -1332,6 +1329,8 @@ int ShCompile(
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if (compiler == 0)
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return 0;
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SetThreadPoolAllocator(compiler->getPool());
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compiler->infoSink.info.erase();
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compiler->infoSink.debug.erase();
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@ -1389,6 +1388,8 @@ int ShLinkExt(
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TShHandleBase* base = reinterpret_cast<TShHandleBase*>(linkHandle);
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TLinker* linker = static_cast<TLinker*>(base->getAsLinker());
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SetThreadPoolAllocator(linker->getPool());
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if (linker == 0)
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return 0;
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@ -1423,9 +1424,6 @@ void ShSetEncryptionMethod(ShHandle handle)
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//
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const char* ShGetInfoLog(const ShHandle handle)
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{
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if (!InitThread())
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return 0;
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if (handle == 0)
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return 0;
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@ -1449,9 +1447,6 @@ const char* ShGetInfoLog(const ShHandle handle)
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//
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const void* ShGetExecutable(const ShHandle handle)
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{
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if (!InitThread())
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return 0;
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if (handle == 0)
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return 0;
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@ -1474,9 +1469,6 @@ const void* ShGetExecutable(const ShHandle handle)
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//
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int ShSetVirtualAttributeBindings(const ShHandle handle, const ShBindingTable* table)
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{
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if (!InitThread())
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return 0;
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if (handle == 0)
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return 0;
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@ -1496,9 +1488,6 @@ int ShSetVirtualAttributeBindings(const ShHandle handle, const ShBindingTable* t
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//
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int ShSetFixedAttributeBindings(const ShHandle handle, const ShBindingTable* table)
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{
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if (!InitThread())
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return 0;
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if (handle == 0)
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return 0;
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@ -1517,9 +1506,6 @@ int ShSetFixedAttributeBindings(const ShHandle handle, const ShBindingTable* tab
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//
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int ShExcludeAttributes(const ShHandle handle, int *attributes, int count)
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{
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if (!InitThread())
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return 0;
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if (handle == 0)
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return 0;
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@ -1541,9 +1527,6 @@ int ShExcludeAttributes(const ShHandle handle, int *attributes, int count)
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//
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int ShGetUniformLocation(const ShHandle handle, const char* name)
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{
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if (!InitThread())
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return 0;
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if (handle == 0)
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return -1;
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@ -1707,8 +1690,8 @@ bool TShader::parse(const TBuiltInResource* builtInResources, int defaultVersion
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{
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if (! InitThread())
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return false;
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SetThreadPoolAllocator(pool);
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if (! preamble)
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preamble = "";
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@ -1730,8 +1713,8 @@ bool TShader::preprocess(const TBuiltInResource* builtInResources,
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{
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if (! InitThread())
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return false;
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SetThreadPoolAllocator(pool);
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if (! preamble)
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preamble = "";
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