Implement extension GL_AMD_gpu_shader_int16

- Add int16 types (int16_t, uint16_t, i16vec, u16vec).
- Add int16 support to GLSL operators.
- Add int16 type conversions (to int16, from int16).
- Add int16 built-in functions.
This commit is contained in:
Rex Xu 2017-03-24 13:41:14 +08:00
parent 4d5bcd3162
commit cabbb788b4
28 changed files with 8560 additions and 5521 deletions

View file

@ -78,6 +78,7 @@ public:
virtual void fullIntegerCheck(const TSourceLoc&, const char* op);
virtual void doubleCheck(const TSourceLoc&, const char* op);
#ifdef AMD_EXTENSIONS
virtual void int16Check(const TSourceLoc& loc, const char* op, bool builtIn = false);
virtual void float16Check(const TSourceLoc&, const char* op, bool builtIn = false);
#endif
virtual void int64Check(const TSourceLoc&, const char* op, bool builtIn = false);