Implement extension GL_AMD_gpu_shader_int16

- Add int16 types (int16_t, uint16_t, i16vec, u16vec).
- Add int16 support to GLSL operators.
- Add int16 type conversions (to int16, from int16).
- Add int16 built-in functions.
This commit is contained in:
Rex Xu 2017-03-24 13:41:14 +08:00
parent 4d5bcd3162
commit cabbb788b4
28 changed files with 8560 additions and 5521 deletions

View file

@ -1,19 +1,21 @@
/* A Bison parser, made by GNU Bison 3.0.4. */
/* Bison interface for Yacc-like parsers in C
Copyright (C) 1984, 1989-1990, 2000-2015 Free Software Foundation, Inc.
/* A Bison parser, made by GNU Bison 2.4.1. */
/* Skeleton interface for Bison's Yacc-like parsers in C
Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
@ -26,319 +28,323 @@
special exception, which will cause the skeleton and the resulting
Bison output files to be licensed under the GNU General Public
License without this special exception.
This special exception was added by the Free Software Foundation in
version 2.2 of Bison. */
#ifndef YY_YY_MACHINEINDEPENDENT_GLSLANG_TAB_CPP_H_INCLUDED
# define YY_YY_MACHINEINDEPENDENT_GLSLANG_TAB_CPP_H_INCLUDED
/* Debug traces. */
#ifndef YYDEBUG
# define YYDEBUG 1
#endif
#if YYDEBUG
extern int yydebug;
#endif
/* Token type. */
/* Tokens. */
#ifndef YYTOKENTYPE
# define YYTOKENTYPE
enum yytokentype
{
ATTRIBUTE = 258,
VARYING = 259,
CONST = 260,
BOOL = 261,
FLOAT = 262,
DOUBLE = 263,
INT = 264,
UINT = 265,
INT64_T = 266,
UINT64_T = 267,
FLOAT16_T = 268,
BREAK = 269,
CONTINUE = 270,
DO = 271,
ELSE = 272,
FOR = 273,
IF = 274,
DISCARD = 275,
RETURN = 276,
SWITCH = 277,
CASE = 278,
DEFAULT = 279,
SUBROUTINE = 280,
BVEC2 = 281,
BVEC3 = 282,
BVEC4 = 283,
IVEC2 = 284,
IVEC3 = 285,
IVEC4 = 286,
I64VEC2 = 287,
I64VEC3 = 288,
I64VEC4 = 289,
UVEC2 = 290,
UVEC3 = 291,
UVEC4 = 292,
U64VEC2 = 293,
U64VEC3 = 294,
U64VEC4 = 295,
VEC2 = 296,
VEC3 = 297,
VEC4 = 298,
MAT2 = 299,
MAT3 = 300,
MAT4 = 301,
CENTROID = 302,
IN = 303,
OUT = 304,
INOUT = 305,
UNIFORM = 306,
PATCH = 307,
SAMPLE = 308,
BUFFER = 309,
SHARED = 310,
COHERENT = 311,
VOLATILE = 312,
RESTRICT = 313,
READONLY = 314,
WRITEONLY = 315,
DVEC2 = 316,
DVEC3 = 317,
DVEC4 = 318,
DMAT2 = 319,
DMAT3 = 320,
DMAT4 = 321,
F16VEC2 = 322,
F16VEC3 = 323,
F16VEC4 = 324,
F16MAT2 = 325,
F16MAT3 = 326,
F16MAT4 = 327,
NOPERSPECTIVE = 328,
FLAT = 329,
SMOOTH = 330,
LAYOUT = 331,
__EXPLICITINTERPAMD = 332,
MAT2X2 = 333,
MAT2X3 = 334,
MAT2X4 = 335,
MAT3X2 = 336,
MAT3X3 = 337,
MAT3X4 = 338,
MAT4X2 = 339,
MAT4X3 = 340,
MAT4X4 = 341,
DMAT2X2 = 342,
DMAT2X3 = 343,
DMAT2X4 = 344,
DMAT3X2 = 345,
DMAT3X3 = 346,
DMAT3X4 = 347,
DMAT4X2 = 348,
DMAT4X3 = 349,
DMAT4X4 = 350,
F16MAT2X2 = 351,
F16MAT2X3 = 352,
F16MAT2X4 = 353,
F16MAT3X2 = 354,
F16MAT3X3 = 355,
F16MAT3X4 = 356,
F16MAT4X2 = 357,
F16MAT4X3 = 358,
F16MAT4X4 = 359,
ATOMIC_UINT = 360,
SAMPLER1D = 361,
SAMPLER2D = 362,
SAMPLER3D = 363,
SAMPLERCUBE = 364,
SAMPLER1DSHADOW = 365,
SAMPLER2DSHADOW = 366,
SAMPLERCUBESHADOW = 367,
SAMPLER1DARRAY = 368,
SAMPLER2DARRAY = 369,
SAMPLER1DARRAYSHADOW = 370,
SAMPLER2DARRAYSHADOW = 371,
ISAMPLER1D = 372,
ISAMPLER2D = 373,
ISAMPLER3D = 374,
ISAMPLERCUBE = 375,
ISAMPLER1DARRAY = 376,
ISAMPLER2DARRAY = 377,
USAMPLER1D = 378,
USAMPLER2D = 379,
USAMPLER3D = 380,
USAMPLERCUBE = 381,
USAMPLER1DARRAY = 382,
USAMPLER2DARRAY = 383,
SAMPLER2DRECT = 384,
SAMPLER2DRECTSHADOW = 385,
ISAMPLER2DRECT = 386,
USAMPLER2DRECT = 387,
SAMPLERBUFFER = 388,
ISAMPLERBUFFER = 389,
USAMPLERBUFFER = 390,
SAMPLERCUBEARRAY = 391,
SAMPLERCUBEARRAYSHADOW = 392,
ISAMPLERCUBEARRAY = 393,
USAMPLERCUBEARRAY = 394,
SAMPLER2DMS = 395,
ISAMPLER2DMS = 396,
USAMPLER2DMS = 397,
SAMPLER2DMSARRAY = 398,
ISAMPLER2DMSARRAY = 399,
USAMPLER2DMSARRAY = 400,
SAMPLEREXTERNALOES = 401,
SAMPLER = 402,
SAMPLERSHADOW = 403,
TEXTURE1D = 404,
TEXTURE2D = 405,
TEXTURE3D = 406,
TEXTURECUBE = 407,
TEXTURE1DARRAY = 408,
TEXTURE2DARRAY = 409,
ITEXTURE1D = 410,
ITEXTURE2D = 411,
ITEXTURE3D = 412,
ITEXTURECUBE = 413,
ITEXTURE1DARRAY = 414,
ITEXTURE2DARRAY = 415,
UTEXTURE1D = 416,
UTEXTURE2D = 417,
UTEXTURE3D = 418,
UTEXTURECUBE = 419,
UTEXTURE1DARRAY = 420,
UTEXTURE2DARRAY = 421,
TEXTURE2DRECT = 422,
ITEXTURE2DRECT = 423,
UTEXTURE2DRECT = 424,
TEXTUREBUFFER = 425,
ITEXTUREBUFFER = 426,
UTEXTUREBUFFER = 427,
TEXTURECUBEARRAY = 428,
ITEXTURECUBEARRAY = 429,
UTEXTURECUBEARRAY = 430,
TEXTURE2DMS = 431,
ITEXTURE2DMS = 432,
UTEXTURE2DMS = 433,
TEXTURE2DMSARRAY = 434,
ITEXTURE2DMSARRAY = 435,
UTEXTURE2DMSARRAY = 436,
SUBPASSINPUT = 437,
SUBPASSINPUTMS = 438,
ISUBPASSINPUT = 439,
ISUBPASSINPUTMS = 440,
USUBPASSINPUT = 441,
USUBPASSINPUTMS = 442,
IMAGE1D = 443,
IIMAGE1D = 444,
UIMAGE1D = 445,
IMAGE2D = 446,
IIMAGE2D = 447,
UIMAGE2D = 448,
IMAGE3D = 449,
IIMAGE3D = 450,
UIMAGE3D = 451,
IMAGE2DRECT = 452,
IIMAGE2DRECT = 453,
UIMAGE2DRECT = 454,
IMAGECUBE = 455,
IIMAGECUBE = 456,
UIMAGECUBE = 457,
IMAGEBUFFER = 458,
IIMAGEBUFFER = 459,
UIMAGEBUFFER = 460,
IMAGE1DARRAY = 461,
IIMAGE1DARRAY = 462,
UIMAGE1DARRAY = 463,
IMAGE2DARRAY = 464,
IIMAGE2DARRAY = 465,
UIMAGE2DARRAY = 466,
IMAGECUBEARRAY = 467,
IIMAGECUBEARRAY = 468,
UIMAGECUBEARRAY = 469,
IMAGE2DMS = 470,
IIMAGE2DMS = 471,
UIMAGE2DMS = 472,
IMAGE2DMSARRAY = 473,
IIMAGE2DMSARRAY = 474,
UIMAGE2DMSARRAY = 475,
STRUCT = 476,
VOID = 477,
WHILE = 478,
IDENTIFIER = 479,
TYPE_NAME = 480,
FLOATCONSTANT = 481,
DOUBLECONSTANT = 482,
INTCONSTANT = 483,
UINTCONSTANT = 484,
INT64CONSTANT = 485,
UINT64CONSTANT = 486,
BOOLCONSTANT = 487,
FLOAT16CONSTANT = 488,
LEFT_OP = 489,
RIGHT_OP = 490,
INC_OP = 491,
DEC_OP = 492,
LE_OP = 493,
GE_OP = 494,
EQ_OP = 495,
NE_OP = 496,
AND_OP = 497,
OR_OP = 498,
XOR_OP = 499,
MUL_ASSIGN = 500,
DIV_ASSIGN = 501,
ADD_ASSIGN = 502,
MOD_ASSIGN = 503,
LEFT_ASSIGN = 504,
RIGHT_ASSIGN = 505,
AND_ASSIGN = 506,
XOR_ASSIGN = 507,
OR_ASSIGN = 508,
SUB_ASSIGN = 509,
LEFT_PAREN = 510,
RIGHT_PAREN = 511,
LEFT_BRACKET = 512,
RIGHT_BRACKET = 513,
LEFT_BRACE = 514,
RIGHT_BRACE = 515,
DOT = 516,
COMMA = 517,
COLON = 518,
EQUAL = 519,
SEMICOLON = 520,
BANG = 521,
DASH = 522,
TILDE = 523,
PLUS = 524,
STAR = 525,
SLASH = 526,
PERCENT = 527,
LEFT_ANGLE = 528,
RIGHT_ANGLE = 529,
VERTICAL_BAR = 530,
CARET = 531,
AMPERSAND = 532,
QUESTION = 533,
INVARIANT = 534,
PRECISE = 535,
HIGH_PRECISION = 536,
MEDIUM_PRECISION = 537,
LOW_PRECISION = 538,
PRECISION = 539,
PACKED = 540,
RESOURCE = 541,
SUPERP = 542
};
/* Put the tokens into the symbol table, so that GDB and other debuggers
know about them. */
enum yytokentype {
ATTRIBUTE = 258,
VARYING = 259,
CONST = 260,
BOOL = 261,
FLOAT = 262,
DOUBLE = 263,
INT = 264,
UINT = 265,
INT64_T = 266,
UINT64_T = 267,
INT16_T = 268,
UINT16_T = 269,
FLOAT16_T = 270,
BREAK = 271,
CONTINUE = 272,
DO = 273,
ELSE = 274,
FOR = 275,
IF = 276,
DISCARD = 277,
RETURN = 278,
SWITCH = 279,
CASE = 280,
DEFAULT = 281,
SUBROUTINE = 282,
BVEC2 = 283,
BVEC3 = 284,
BVEC4 = 285,
IVEC2 = 286,
IVEC3 = 287,
IVEC4 = 288,
I64VEC2 = 289,
I64VEC3 = 290,
I64VEC4 = 291,
UVEC2 = 292,
UVEC3 = 293,
UVEC4 = 294,
U64VEC2 = 295,
U64VEC3 = 296,
U64VEC4 = 297,
VEC2 = 298,
VEC3 = 299,
VEC4 = 300,
MAT2 = 301,
MAT3 = 302,
MAT4 = 303,
CENTROID = 304,
IN = 305,
OUT = 306,
INOUT = 307,
UNIFORM = 308,
PATCH = 309,
SAMPLE = 310,
BUFFER = 311,
SHARED = 312,
COHERENT = 313,
VOLATILE = 314,
RESTRICT = 315,
READONLY = 316,
WRITEONLY = 317,
DVEC2 = 318,
DVEC3 = 319,
DVEC4 = 320,
DMAT2 = 321,
DMAT3 = 322,
DMAT4 = 323,
F16VEC2 = 324,
F16VEC3 = 325,
F16VEC4 = 326,
F16MAT2 = 327,
F16MAT3 = 328,
F16MAT4 = 329,
I16VEC2 = 330,
I16VEC3 = 331,
I16VEC4 = 332,
U16VEC2 = 333,
U16VEC3 = 334,
U16VEC4 = 335,
NOPERSPECTIVE = 336,
FLAT = 337,
SMOOTH = 338,
LAYOUT = 339,
__EXPLICITINTERPAMD = 340,
MAT2X2 = 341,
MAT2X3 = 342,
MAT2X4 = 343,
MAT3X2 = 344,
MAT3X3 = 345,
MAT3X4 = 346,
MAT4X2 = 347,
MAT4X3 = 348,
MAT4X4 = 349,
DMAT2X2 = 350,
DMAT2X3 = 351,
DMAT2X4 = 352,
DMAT3X2 = 353,
DMAT3X3 = 354,
DMAT3X4 = 355,
DMAT4X2 = 356,
DMAT4X3 = 357,
DMAT4X4 = 358,
F16MAT2X2 = 359,
F16MAT2X3 = 360,
F16MAT2X4 = 361,
F16MAT3X2 = 362,
F16MAT3X3 = 363,
F16MAT3X4 = 364,
F16MAT4X2 = 365,
F16MAT4X3 = 366,
F16MAT4X4 = 367,
ATOMIC_UINT = 368,
SAMPLER1D = 369,
SAMPLER2D = 370,
SAMPLER3D = 371,
SAMPLERCUBE = 372,
SAMPLER1DSHADOW = 373,
SAMPLER2DSHADOW = 374,
SAMPLERCUBESHADOW = 375,
SAMPLER1DARRAY = 376,
SAMPLER2DARRAY = 377,
SAMPLER1DARRAYSHADOW = 378,
SAMPLER2DARRAYSHADOW = 379,
ISAMPLER1D = 380,
ISAMPLER2D = 381,
ISAMPLER3D = 382,
ISAMPLERCUBE = 383,
ISAMPLER1DARRAY = 384,
ISAMPLER2DARRAY = 385,
USAMPLER1D = 386,
USAMPLER2D = 387,
USAMPLER3D = 388,
USAMPLERCUBE = 389,
USAMPLER1DARRAY = 390,
USAMPLER2DARRAY = 391,
SAMPLER2DRECT = 392,
SAMPLER2DRECTSHADOW = 393,
ISAMPLER2DRECT = 394,
USAMPLER2DRECT = 395,
SAMPLERBUFFER = 396,
ISAMPLERBUFFER = 397,
USAMPLERBUFFER = 398,
SAMPLERCUBEARRAY = 399,
SAMPLERCUBEARRAYSHADOW = 400,
ISAMPLERCUBEARRAY = 401,
USAMPLERCUBEARRAY = 402,
SAMPLER2DMS = 403,
ISAMPLER2DMS = 404,
USAMPLER2DMS = 405,
SAMPLER2DMSARRAY = 406,
ISAMPLER2DMSARRAY = 407,
USAMPLER2DMSARRAY = 408,
SAMPLEREXTERNALOES = 409,
SAMPLER = 410,
SAMPLERSHADOW = 411,
TEXTURE1D = 412,
TEXTURE2D = 413,
TEXTURE3D = 414,
TEXTURECUBE = 415,
TEXTURE1DARRAY = 416,
TEXTURE2DARRAY = 417,
ITEXTURE1D = 418,
ITEXTURE2D = 419,
ITEXTURE3D = 420,
ITEXTURECUBE = 421,
ITEXTURE1DARRAY = 422,
ITEXTURE2DARRAY = 423,
UTEXTURE1D = 424,
UTEXTURE2D = 425,
UTEXTURE3D = 426,
UTEXTURECUBE = 427,
UTEXTURE1DARRAY = 428,
UTEXTURE2DARRAY = 429,
TEXTURE2DRECT = 430,
ITEXTURE2DRECT = 431,
UTEXTURE2DRECT = 432,
TEXTUREBUFFER = 433,
ITEXTUREBUFFER = 434,
UTEXTUREBUFFER = 435,
TEXTURECUBEARRAY = 436,
ITEXTURECUBEARRAY = 437,
UTEXTURECUBEARRAY = 438,
TEXTURE2DMS = 439,
ITEXTURE2DMS = 440,
UTEXTURE2DMS = 441,
TEXTURE2DMSARRAY = 442,
ITEXTURE2DMSARRAY = 443,
UTEXTURE2DMSARRAY = 444,
SUBPASSINPUT = 445,
SUBPASSINPUTMS = 446,
ISUBPASSINPUT = 447,
ISUBPASSINPUTMS = 448,
USUBPASSINPUT = 449,
USUBPASSINPUTMS = 450,
IMAGE1D = 451,
IIMAGE1D = 452,
UIMAGE1D = 453,
IMAGE2D = 454,
IIMAGE2D = 455,
UIMAGE2D = 456,
IMAGE3D = 457,
IIMAGE3D = 458,
UIMAGE3D = 459,
IMAGE2DRECT = 460,
IIMAGE2DRECT = 461,
UIMAGE2DRECT = 462,
IMAGECUBE = 463,
IIMAGECUBE = 464,
UIMAGECUBE = 465,
IMAGEBUFFER = 466,
IIMAGEBUFFER = 467,
UIMAGEBUFFER = 468,
IMAGE1DARRAY = 469,
IIMAGE1DARRAY = 470,
UIMAGE1DARRAY = 471,
IMAGE2DARRAY = 472,
IIMAGE2DARRAY = 473,
UIMAGE2DARRAY = 474,
IMAGECUBEARRAY = 475,
IIMAGECUBEARRAY = 476,
UIMAGECUBEARRAY = 477,
IMAGE2DMS = 478,
IIMAGE2DMS = 479,
UIMAGE2DMS = 480,
IMAGE2DMSARRAY = 481,
IIMAGE2DMSARRAY = 482,
UIMAGE2DMSARRAY = 483,
STRUCT = 484,
VOID = 485,
WHILE = 486,
IDENTIFIER = 487,
TYPE_NAME = 488,
FLOATCONSTANT = 489,
DOUBLECONSTANT = 490,
INTCONSTANT = 491,
UINTCONSTANT = 492,
INT64CONSTANT = 493,
UINT64CONSTANT = 494,
INT16CONSTANT = 495,
UINT16CONSTANT = 496,
BOOLCONSTANT = 497,
FLOAT16CONSTANT = 498,
LEFT_OP = 499,
RIGHT_OP = 500,
INC_OP = 501,
DEC_OP = 502,
LE_OP = 503,
GE_OP = 504,
EQ_OP = 505,
NE_OP = 506,
AND_OP = 507,
OR_OP = 508,
XOR_OP = 509,
MUL_ASSIGN = 510,
DIV_ASSIGN = 511,
ADD_ASSIGN = 512,
MOD_ASSIGN = 513,
LEFT_ASSIGN = 514,
RIGHT_ASSIGN = 515,
AND_ASSIGN = 516,
XOR_ASSIGN = 517,
OR_ASSIGN = 518,
SUB_ASSIGN = 519,
LEFT_PAREN = 520,
RIGHT_PAREN = 521,
LEFT_BRACKET = 522,
RIGHT_BRACKET = 523,
LEFT_BRACE = 524,
RIGHT_BRACE = 525,
DOT = 526,
COMMA = 527,
COLON = 528,
EQUAL = 529,
SEMICOLON = 530,
BANG = 531,
DASH = 532,
TILDE = 533,
PLUS = 534,
STAR = 535,
SLASH = 536,
PERCENT = 537,
LEFT_ANGLE = 538,
RIGHT_ANGLE = 539,
VERTICAL_BAR = 540,
CARET = 541,
AMPERSAND = 542,
QUESTION = 543,
INVARIANT = 544,
PRECISE = 545,
HIGH_PRECISION = 546,
MEDIUM_PRECISION = 547,
LOW_PRECISION = 548,
PRECISION = 549,
PACKED = 550,
RESOURCE = 551,
SUPERP = 552
};
#endif
/* Value type. */
#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
union YYSTYPE
#if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
typedef union YYSTYPE
{
#line 68 "MachineIndependent/glslang.y" /* yacc.c:1909 */
/* Line 1676 of yacc.c */
#line 68 "glslang.y"
struct {
glslang::TSourceLoc loc;
@ -372,16 +378,16 @@ union YYSTYPE
};
} interm;
#line 376 "MachineIndependent/glslang_tab.cpp.h" /* yacc.c:1909 */
};
typedef union YYSTYPE YYSTYPE;
/* Line 1676 of yacc.c */
#line 385 "glslang_tab.cpp.h"
} YYSTYPE;
# define YYSTYPE_IS_TRIVIAL 1
# define yystype YYSTYPE /* obsolescent; will be withdrawn */
# define YYSTYPE_IS_DECLARED 1
#endif
int yyparse (glslang::TParseContext* pParseContext);
#endif /* !YY_YY_MACHINEINDEPENDENT_GLSLANG_TAB_CPP_H_INCLUDED */