Parser: Implement extension GL_AMD_gpu_shader_half_float.
- Add built-in types: float16_t, f16vec, f16mat. - Add support of half float constant: hf, HF. - Extend built-in floating-point operators: +, -, *, /, ++, --, +=, -=, *=, /=, ==, !=, >=, <=, >, <. - Add support of type conversions: float16_t -> XXX, XXX -> float16_t. - Add new built-in functions.
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35 changed files with 9765 additions and 4370 deletions
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@ -60,6 +60,9 @@ void TType::buildMangledName(TString& mangledName)
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switch (basicType) {
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case EbtFloat: mangledName += 'f'; break;
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case EbtDouble: mangledName += 'd'; break;
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#ifdef AMD_EXTENSIONS
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case EbtFloat16: mangledName += "f16"; break;
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#endif
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case EbtInt: mangledName += 'i'; break;
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case EbtUint: mangledName += 'u'; break;
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case EbtInt64: mangledName += "i64"; break;
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