Parser: Implement extension GL_AMD_gpu_shader_half_float.

- Add built-in types: float16_t, f16vec, f16mat.
- Add support of half float constant: hf, HF.
- Extend built-in floating-point operators: +, -, *, /, ++, --, +=, -=,
  *=, /=, ==, !=, >=, <=, >, <.
- Add support of type conversions: float16_t -> XXX, XXX -> float16_t.
- Add new built-in functions.
This commit is contained in:
Rex Xu 2016-07-29 16:00:05 +08:00
parent b1672fa0de
commit c9e3c3c941
35 changed files with 9765 additions and 4370 deletions

View file

@ -11,10 +11,12 @@ set(SPVREMAP_SOURCES
doc.cpp)
set(HEADERS
bitutils.h
spirv.hpp
GLSL.std.450.h
GLSL.ext.KHR.h
GlslangToSpv.h
hex_float.h
Logger.h
SpvBuilder.h
spvIR.h
@ -26,8 +28,9 @@ set(SPVREMAP_HEADERS
doc.h)
if(ENABLE_AMD_EXTENSIONS)
set(HEADERS
GLSL.ext.AMD.h)
list(APPEND
HEADERS
GLSL.ext.AMD.h)
endif(ENABLE_AMD_EXTENSIONS)
add_library(SPIRV STATIC ${SOURCES} ${HEADERS})