WIP: apply unused variable
I happened upon numArgs while hunting for unused variables. I suspect the intent was to apply it as shown in this patch. However, I am not a compiler dude. Someone more appropriate should grok this change.
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1 changed files with 2 additions and 2 deletions
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@ -1216,7 +1216,7 @@ void TParseContext::computeBuiltinPrecisions(TIntermTyped& node, const TFunction
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function.getType().getQualifier().precision;
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} else if (TIntermAggregate* agg = node.getAsAggregate()) {
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TIntermSequence& sequence = agg->getSequence();
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int numArgs = (int)sequence.size();
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unsigned int numArgs = (unsigned int)sequence.size();
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switch (agg->getOp()) {
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case EOpBitfieldExtract:
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numArgs = 1;
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@ -1233,7 +1233,7 @@ void TParseContext::computeBuiltinPrecisions(TIntermTyped& node, const TFunction
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break;
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}
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// find the maximum precision from the arguments and parameters
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for (unsigned int arg = 0; arg < sequence.size(); ++arg) {
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for (unsigned int arg = 0; arg < numArgs; ++arg) {
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operationPrecision = std::max(operationPrecision, sequence[arg]->getAsTyped()->getQualifier().precision);
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operationPrecision = std::max(operationPrecision, function[arg].type->getQualifier().precision);
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}
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