Add GL_EXT_shader_subgroup_extended_types support
This commit is contained in:
parent
8b8adf79c1
commit
c5b669e04c
40 changed files with 15825 additions and 1053 deletions
|
|
@ -6837,8 +6837,9 @@ spv::Id TGlslangToSpvTraverser::createSubgroupOperation(glslang::TOperator op, s
|
|||
default: assert(0 && "Unhandled subgroup operation!");
|
||||
}
|
||||
|
||||
const bool isUnsigned = typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64;
|
||||
const bool isFloat = typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble;
|
||||
|
||||
const bool isUnsigned = isTypeUnsignedInt(typeProxy);
|
||||
const bool isFloat = isTypeFloat(typeProxy);
|
||||
const bool isBool = typeProxy == glslang::EbtBool;
|
||||
|
||||
spv::Op opCode = spv::OpNop;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue