Skip auto decorating shader record buffer blocks with 'set' and
'binding'.
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12 changed files with 1 additions and 23 deletions
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@ -37,8 +37,6 @@ spv.RayGenShaderArray.rgen
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MemberDecorate 34(block) 1 Offset 16
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MemberDecorate 34(block) 2 Offset 28
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Decorate 34(block) BufferBlock
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Decorate 36 DescriptorSet 0
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Decorate 36 Binding 2
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Decorate 60(accNV1) DescriptorSet 0
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Decorate 60(accNV1) Binding 1
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Decorate 75 DecorationNonUniformEXT
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