glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31508 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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23 changed files with 609 additions and 55 deletions
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@ -245,6 +245,7 @@ SH_IMPORT_EXPORT int ShGetUniformLocation(const ShHandle uniformMap, const char*
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//
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#include <list>
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#include <string>
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class TCompiler;
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class TInfoSink;
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@ -284,6 +285,10 @@ public:
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// Equivalent to parse() without a default profile and without forcing defaults.
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// Provided for backwards compatibility.
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bool parse(const TBuiltInResource*, int defaultVersion, bool forwardCompatible, EShMessages);
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bool preprocess(const TBuiltInResource* builtInResources,
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int defaultVersion, EProfile defaultProfile, bool forceDefaultVersionAndProfile,
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bool forwardCompatible,
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EShMessages message, std::string* outputString);
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const char* getInfoLog();
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const char* getInfoDebugLog();
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