glslang preprocessing: Add -E option to print out preprocessed GLSL, and do the work needed to generate a preprocessed stream. From Andrew Woloszyn <awoloszyn@google.com>.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31508 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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23 changed files with 609 additions and 55 deletions
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Test/preprocessor.line.vert
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39
Test/preprocessor.line.vert
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#line 300
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#line 2
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#line __LINE__ + 3
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#line __FILE__ + 2
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#line __FILE__ * __LINE__
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#define X 4
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#line X
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#undef X
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#define X(y) y + 3 + 2
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#line X(3)
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void main() {
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gl_Position = vec4(__LINE__);
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}
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#line X(3) 4
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#define Z(y, q) \
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y*q*2 q
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#line Z(2, 3)
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#line 1
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