Interface and naming improvements:

- the new C++ style interface now stands on its own, with the addition of glslang::InitializeProcess() and glslang::FinalizeProcess()
 - more "global" pool names from a decade ago are fixed to be thread names
 - StandAlone.cpp fully uses one of the old-style interface or new C++ style interface


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23851 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-11-01 17:41:52 +00:00
parent 5b0f13acbc
commit c36e1d8e51
8 changed files with 57 additions and 26 deletions

View file

@ -459,7 +459,7 @@ protected:
class TIntermSymbol : public TIntermTyped {
public:
// if symbol is initialized as symbol(sym), the memory comes from the poolallocator of sym. If sym comes from
// per process globalpoolallocator, then it causes increased memory usage per compile
// per process threadPoolAllocator, then it causes increased memory usage per compile
// it is essential to use "symbol = sym" to assign to symbol
TIntermSymbol(int i, const TString& n, const TType& t) :
TIntermTyped(t), id(i) { name = n;}