GLSL/SPV: Fix #1900: Drop const on literal when doing an object copy.
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f7a48b153f
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c2fafea970
3 changed files with 36 additions and 6 deletions
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@ -2774,10 +2774,25 @@ bool TParseContext::builtInName(const TString& identifier)
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//
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bool TParseContext::constructorError(const TSourceLoc& loc, TIntermNode* node, TFunction& function, TOperator op, TType& type)
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{
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type.shallowCopy(function.getType());
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// See if the constructor does not establish the main type, only requalifies
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// it, in which case the type comes from the argument instead of from the
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// constructor function.
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switch (op) {
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case EOpConstructNonuniform:
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if (node != nullptr && node->getAsTyped() != nullptr) {
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type.shallowCopy(node->getAsTyped()->getType());
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type.getQualifier().makeTemporary();
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type.getQualifier().nonUniform = true;
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}
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break;
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default:
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type.shallowCopy(function.getType());
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break;
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}
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// See if it's a matrix
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bool constructingMatrix = false;
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switch(op) {
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switch (op) {
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#ifndef GLSLANG_WEB
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case EOpConstructTextureSampler:
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return constructorTextureSamplerError(loc, function);
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@ -2871,6 +2886,8 @@ bool TParseContext::constructorError(const TSourceLoc& loc, TIntermNode* node, T
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}
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}
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}
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if (op == EOpConstructNonuniform)
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constType = false;
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#ifndef GLSLANG_WEB
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switch (op) {
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@ -7093,8 +7110,7 @@ TIntermTyped* TParseContext::constructBuiltIn(const TType& type, TOperator op, T
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case EOpConstructNonuniform:
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// Make a nonuniform copy of node
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newNode = intermediate.addBuiltInFunctionCall(node->getLoc(), EOpCopyObject, true, node, node->getType());
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newNode->getWritableType().getQualifier().nonUniform = true;
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newNode = intermediate.addBuiltInFunctionCall(node->getLoc(), EOpCopyObject, true, node, type);
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return newNode;
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case EOpConstructReference:
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