New uniform mapping handling
- add optional callback to handle mapping of uniform variables in linking phase - if no resolver is provided, it uses the internal default resolver with all shifts and auto bind settings Change-Id: Icfe38a9eabe8bfc8f8bb6d8150c06f7ed38bb762
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5 changed files with 304 additions and 163 deletions
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@ -55,7 +55,7 @@ public:
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virtual ~TIoMapper() {}
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// grow the reflection stage by stage
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bool addStage(EShLanguage, TIntermediate&, TInfoSink&);
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bool addStage(EShLanguage, TIntermediate&, TInfoSink&, TIoMapResolver*);
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};
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} // end namespace glslang
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