Fix const parameter debug types
Constant qualified parameter types were not being correctly added to the DebugTypeFunction instruction. Fix #3095.
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4 changed files with 115 additions and 7 deletions
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@ -650,8 +650,12 @@ Id Builder::makeDebugFunctionType(Id returnType, const std::vector<Id>& paramTyp
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type->addIdOperand(makeUintConstant(NonSemanticShaderDebugInfo100FlagIsPublic));
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type->addIdOperand(debugId[returnType]);
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for (auto const paramType : paramTypes) {
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assert(isPointerType(paramType) || isArrayType(paramType));
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type->addIdOperand(debugId[getContainedTypeId(paramType)]);
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if (isPointerType(paramType) || isArrayType(paramType)) {
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type->addIdOperand(debugId[getContainedTypeId(paramType)]);
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}
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else {
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type->addIdOperand(debugId[paramType]);
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}
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}
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constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(type));
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module.mapInstruction(type);
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@ -2062,11 +2066,16 @@ Function* Builder::makeFunctionEntry(Decoration precision, Id returnType, const
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assert(paramTypes.size() == paramNames.size());
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for(size_t p = 0; p < paramTypes.size(); ++p)
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{
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auto const& paramType = paramTypes[p];
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assert(isPointerType(paramType) || isArrayType(paramType));
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assert(debugId[getContainedTypeId(paramType)] != 0);
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auto getParamTypeId = [this](Id const& typeId) {
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if (isPointerType(typeId) || isArrayType(typeId)) {
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return getContainedTypeId(typeId);
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}
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else {
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return typeId;
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}
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};
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auto const& paramName = paramNames[p];
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auto const debugLocalVariableId = createDebugLocalVariable(debugId[getContainedTypeId(paramType)], paramName, p+1);
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auto const debugLocalVariableId = createDebugLocalVariable(debugId[getParamTypeId(paramTypes[p])], paramName, p+1);
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debugId[firstParamId + p] = debugLocalVariableId;
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makeDebugDeclare(debugLocalVariableId, firstParamId + p);
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