HLSL: Add bounds checking, shared with GLSL. Partially address #1032.

This commit is contained in:
John Kessenich 2017-09-14 19:45:28 -06:00
parent 346dd7c747
commit bdbbc68e29
7 changed files with 39 additions and 40 deletions

View file

@ -102,6 +102,8 @@ public:
virtual void setLimits(const TBuiltInResource&) = 0;
void checkIndex(const TSourceLoc&, const TType&, int& index);
EShLanguage getLanguage() const { return language; }
void setScanContext(TScanContext* c) { scanContext = c; }
TScanContext* getScanContext() const { return scanContext; }
@ -283,7 +285,6 @@ public:
void handlePragma(const TSourceLoc&, const TVector<TString>&) override;
TIntermTyped* handleVariable(const TSourceLoc&, TSymbol* symbol, const TString* string);
TIntermTyped* handleBracketDereference(const TSourceLoc&, TIntermTyped* base, TIntermTyped* index);
void checkIndex(const TSourceLoc&, const TType&, int& index);
void handleIndexLimits(const TSourceLoc&, TIntermTyped* base, TIntermTyped* index);
void makeEditable(TSymbol*&) override;