Add missing guard to code that uses AMD extensions

Otherwise compilation fails when ENABLED_AMD_EXTENSIONS is off.
This commit is contained in:
David Neto 2016-10-19 10:16:29 -04:00
parent 5d45eadedc
commit bb5c02fd23

View file

@ -4133,10 +4133,12 @@ spv::Id TGlslangToSpvTraverser::createInvocationsOperation(glslang::TOperator op
builder.addCapability(spv::CapabilitySubgroupBallotKHR); builder.addCapability(spv::CapabilitySubgroupBallotKHR);
} else { } else {
builder.addCapability(spv::CapabilityGroups); builder.addCapability(spv::CapabilityGroups);
#ifdef AMD_EXTENSIONS
if (op == glslang::EOpMinInvocationsNonUniform || if (op == glslang::EOpMinInvocationsNonUniform ||
op == glslang::EOpMaxInvocationsNonUniform || op == glslang::EOpMaxInvocationsNonUniform ||
op == glslang::EOpAddInvocationsNonUniform) op == glslang::EOpAddInvocationsNonUniform)
builder.addExtension(spv::E_SPV_AMD_shader_ballot); builder.addExtension(spv::E_SPV_AMD_shader_ballot);
#endif
spvGroupOperands.push_back(builder.makeUintConstant(spv::ScopeSubgroup)); spvGroupOperands.push_back(builder.makeUintConstant(spv::ScopeSubgroup));
#ifdef AMD_EXTENSIONS #ifdef AMD_EXTENSIONS