HLSL: phase 1: add RWTexture and RWBuffer
There's a lot to do for RWTexture and RWBuffer, so it will be broken up into several PRs. This is #1. This adds RWTexture and RWBuffer support, with the following limitations: * Only 4 component formats supported * No operator[] yet Those will be added in other PRs. This PR supports declarations and the Load & GetDimensions methods. New tests are added.
This commit is contained in:
parent
9065ed83b8
commit
bb0183f817
14 changed files with 2483 additions and 39 deletions
|
|
@ -209,6 +209,13 @@ enum EHlslTokenClass {
|
|||
EHTokTextureCubearray,
|
||||
EHTokTexture2DMS,
|
||||
EHTokTexture2DMSarray,
|
||||
EHTokRWTexture1d,
|
||||
EHTokRWTexture1darray,
|
||||
EHTokRWTexture2d,
|
||||
EHTokRWTexture2darray,
|
||||
EHTokRWTexture3d,
|
||||
EHTokRWBuffer,
|
||||
|
||||
|
||||
// variable, user type, ...
|
||||
EHTokIdentifier,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue