HLSL: phase 1: add RWTexture and RWBuffer
There's a lot to do for RWTexture and RWBuffer, so it will be broken up into several PRs. This is #1. This adds RWTexture and RWBuffer support, with the following limitations: * Only 4 component formats supported * No operator[] yet Those will be added in other PRs. This PR supports declarations and the Load & GetDimensions methods. New tests are added.
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Test/baseResults/hlsl.getdimensions.rw.dx10.frag.out
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Test/baseResults/hlsl.getdimensions.rw.dx10.frag.out
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