glslang front-end: Implement AEP *_point_size extensions.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31560 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2015-06-23 04:14:00 +00:00
parent 6e76bdc88d
commit b61b82182f
11 changed files with 248 additions and 40 deletions

View file

@ -182,21 +182,23 @@ void TParseContext::initializeExtensionBehavior()
extensionBehavior[GL_OES_shader_multisample_interpolation] = EBhDisablePartial;
extensionBehavior[GL_OES_texture_storage_multisample_2d_array] = EBhDisablePartial;
extensionBehavior[GL_EXT_geometry_shader] = EBhDisable;
extensionBehavior[GL_EXT_geometry_point_size] = EBhDisablePartial;
extensionBehavior[GL_EXT_geometry_point_size] = EBhDisable;
extensionBehavior[GL_EXT_gpu_shader5] = EBhDisablePartial;
extensionBehavior[GL_EXT_primitive_bounding_box] = EBhDisablePartial;
extensionBehavior[GL_EXT_shader_io_blocks] = EBhDisable;
extensionBehavior[GL_EXT_tessellation_shader] = EBhDisable;
extensionBehavior[GL_EXT_tessellation_point_size] = EBhDisablePartial;
extensionBehavior[GL_EXT_tessellation_point_size] = EBhDisable;
extensionBehavior[GL_EXT_texture_buffer] = EBhDisablePartial;
extensionBehavior[GL_EXT_texture_cube_map_array] = EBhDisablePartial;
// OES matching AEP
extensionBehavior[GL_OES_geometry_shader] = EBhDisable;
extensionBehavior[GL_OES_geometry_point_size] = EBhDisable;
extensionBehavior[GL_OES_gpu_shader5] = EBhDisablePartial;
extensionBehavior[GL_OES_primitive_bounding_box] = EBhDisablePartial;
extensionBehavior[GL_OES_shader_io_blocks] = EBhDisable;
extensionBehavior[GL_OES_tessellation_shader] = EBhDisable;
extensionBehavior[GL_OES_tessellation_point_size] = EBhDisable;
extensionBehavior[GL_OES_texture_buffer] = EBhDisablePartial;
extensionBehavior[GL_OES_texture_cube_map_array] = EBhDisablePartial;
}
@ -234,10 +236,12 @@ const char* TParseContext::getPreamble()
// OES matching AEP
"#define GL_OES_geometry_shader 1\n"
"#define GL_OES_geometry_point_size 1\n"
"#define GL_OES_gpu_shader5 1\n"
"#define GL_OES_primitive_bounding_box 1\n"
"#define GL_OES_shader_io_blocks 1\n"
"#define GL_OES_tessellation_shader 1\n"
"#define GL_OES_tessellation_point_size 1\n"
"#define GL_OES_texture_buffer 1\n"
"#define GL_OES_texture_cube_map_array 1\n"
;