glslang front-end: Implement AEP *_point_size extensions.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31560 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2015-06-23 04:14:00 +00:00
parent 6e76bdc88d
commit b61b82182f
11 changed files with 248 additions and 40 deletions

View file

@ -35,12 +35,19 @@ ERROR: 0:128: 'sample' : Reserved word.
ERROR: 0:132: 'component' : not supported with this profile: es
ERROR: 0:136: 'gl_MaxGeometryVaryingComponents' : undeclared identifier
ERROR: 0:137: 'gl_VerticesIn' : undeclared identifier
ERROR: 35 compilation errors. No code generated.
ERROR: 0:142: 'gl_PointSize' : required extension not requested: Possible extensions include:
GL_EXT_geometry_point_size
GL_OES_geometry_point_size
ERROR: 0:143: 'gl_PointSize' : required extension not requested: Possible extensions include:
GL_EXT_geometry_point_size
GL_OES_geometry_point_size
ERROR: 37 compilation errors. No code generated.
Shader version: 310
Requested GL_EXT_geometry_shader
Requested GL_EXT_shader_io_blocks
Requested GL_OES_geometry_point_size
invocations = 4
max_vertices = 200
input primitive = lines_adjacency
@ -84,18 +91,6 @@ ERROR: node is still EOpNull!
0:49 0 (const int)
0:49 Constant:
0:49 0 (const int)
0:50 move second child to first child (temp highp float)
0:50 gl_PointSize: direct index for structure (layout(stream=0 ) gl_PointSize highp float PointSize)
0:50 'anon@1' (layout(stream=0 ) out block{layout(stream=0 ) gl_Position highp 4-component vector of float Position gl_Position, layout(stream=0 ) gl_PointSize highp float PointSize gl_PointSize})
0:50 Constant:
0:50 1 (const uint)
0:50 gl_PointSize: direct index for structure (in highp float PointSize)
0:50 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:50 'gl_in' (in 4-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:50 Constant:
0:50 3 (const int)
0:50 Constant:
0:50 1 (const int)
0:51 move second child to first child (temp highp int)
0:51 'gl_PrimitiveID' (layout(stream=0 ) out highp int PrimitiveID)
0:51 'gl_PrimitiveIDIn' (in highp int PrimitiveID)
@ -133,6 +128,44 @@ ERROR: node is still EOpNull!
0:136 Sequence
0:136 'gl_MaxGeometryVaryingComponents' (temp float)
0:137 'gl_VerticesIn' (temp float)
0:140 Function Definition: pointSize1( (global void)
0:140 Function Parameters:
0:142 Sequence
0:142 Sequence
0:142 move second child to first child (temp highp float)
0:142 'ps' (temp highp float)
0:142 gl_PointSize: direct index for structure (in highp float PointSize)
0:142 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:142 'gl_in' (in 4-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:142 Constant:
0:142 3 (const int)
0:142 Constant:
0:142 1 (const int)
0:143 move second child to first child (temp highp float)
0:143 gl_PointSize: direct index for structure (layout(stream=0 ) gl_PointSize highp float PointSize)
0:143 'anon@1' (layout(stream=0 ) out block{layout(stream=0 ) gl_Position highp 4-component vector of float Position gl_Position, layout(stream=0 ) gl_PointSize highp float PointSize gl_PointSize})
0:143 Constant:
0:143 1 (const uint)
0:143 'ps' (temp highp float)
0:148 Function Definition: pointSize2( (global void)
0:148 Function Parameters:
0:150 Sequence
0:150 Sequence
0:150 move second child to first child (temp highp float)
0:150 'ps' (temp highp float)
0:150 gl_PointSize: direct index for structure (in highp float PointSize)
0:150 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:150 'gl_in' (in 4-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:150 Constant:
0:150 3 (const int)
0:150 Constant:
0:150 1 (const int)
0:151 move second child to first child (temp highp float)
0:151 gl_PointSize: direct index for structure (layout(stream=0 ) gl_PointSize highp float PointSize)
0:151 'anon@1' (layout(stream=0 ) out block{layout(stream=0 ) gl_Position highp 4-component vector of float Position gl_Position, layout(stream=0 ) gl_PointSize highp float PointSize gl_PointSize})
0:151 Constant:
0:151 1 (const uint)
0:151 'ps' (temp highp float)
0:? Linker Objects
0:? 'fromV' (in 4-element array of block{in mediump 3-component vector of float color})
0:? 'nonBlockUnsized' (in 4-element array of mediump 4-component vector of float)
@ -166,6 +199,7 @@ Linked geometry stage:
Shader version: 310
Requested GL_EXT_geometry_shader
Requested GL_EXT_shader_io_blocks
Requested GL_OES_geometry_point_size
invocations = 4
max_vertices = 200
input primitive = lines_adjacency
@ -209,18 +243,6 @@ ERROR: node is still EOpNull!
0:49 0 (const int)
0:49 Constant:
0:49 0 (const int)
0:50 move second child to first child (temp highp float)
0:50 gl_PointSize: direct index for structure (layout(stream=0 ) gl_PointSize highp float PointSize)
0:50 'anon@1' (layout(stream=0 ) out block{layout(stream=0 ) gl_Position highp 4-component vector of float Position gl_Position, layout(stream=0 ) gl_PointSize highp float PointSize gl_PointSize})
0:50 Constant:
0:50 1 (const uint)
0:50 gl_PointSize: direct index for structure (in highp float PointSize)
0:50 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:50 'gl_in' (in 4-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:50 Constant:
0:50 3 (const int)
0:50 Constant:
0:50 1 (const int)
0:51 move second child to first child (temp highp int)
0:51 'gl_PrimitiveID' (layout(stream=0 ) out highp int PrimitiveID)
0:51 'gl_PrimitiveIDIn' (in highp int PrimitiveID)
@ -258,6 +280,44 @@ ERROR: node is still EOpNull!
0:136 Sequence
0:136 'gl_MaxGeometryVaryingComponents' (temp float)
0:137 'gl_VerticesIn' (temp float)
0:140 Function Definition: pointSize1( (global void)
0:140 Function Parameters:
0:142 Sequence
0:142 Sequence
0:142 move second child to first child (temp highp float)
0:142 'ps' (temp highp float)
0:142 gl_PointSize: direct index for structure (in highp float PointSize)
0:142 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:142 'gl_in' (in 4-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:142 Constant:
0:142 3 (const int)
0:142 Constant:
0:142 1 (const int)
0:143 move second child to first child (temp highp float)
0:143 gl_PointSize: direct index for structure (layout(stream=0 ) gl_PointSize highp float PointSize)
0:143 'anon@1' (layout(stream=0 ) out block{layout(stream=0 ) gl_Position highp 4-component vector of float Position gl_Position, layout(stream=0 ) gl_PointSize highp float PointSize gl_PointSize})
0:143 Constant:
0:143 1 (const uint)
0:143 'ps' (temp highp float)
0:148 Function Definition: pointSize2( (global void)
0:148 Function Parameters:
0:150 Sequence
0:150 Sequence
0:150 move second child to first child (temp highp float)
0:150 'ps' (temp highp float)
0:150 gl_PointSize: direct index for structure (in highp float PointSize)
0:150 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:150 'gl_in' (in 4-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
0:150 Constant:
0:150 3 (const int)
0:150 Constant:
0:150 1 (const int)
0:151 move second child to first child (temp highp float)
0:151 gl_PointSize: direct index for structure (layout(stream=0 ) gl_PointSize highp float PointSize)
0:151 'anon@1' (layout(stream=0 ) out block{layout(stream=0 ) gl_Position highp 4-component vector of float Position gl_Position, layout(stream=0 ) gl_PointSize highp float PointSize gl_PointSize})
0:151 Constant:
0:151 1 (const uint)
0:151 'ps' (temp highp float)
0:? Linker Objects
0:? 'fromV' (in 4-element array of block{in mediump 3-component vector of float color})
0:? 'nonBlockUnsized' (in 4-element array of mediump 4-component vector of float)