Put all glslang internals (but not the external interface) into the glslang namespace.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22882 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -44,6 +44,8 @@
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#error Trying to include a windows specific file in a non windows build.
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#endif
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namespace glslang {
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//
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// Thread Local Storage Operations
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//
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@ -56,18 +58,18 @@ bool OS_FreeTLSIndex(OS_TLSIndex nIndex);
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void* OS_GetTLSValue(OS_TLSIndex nIndex);
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namespace glslang {
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void InitGlobalLock();
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void GetGlobalLock();
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void ReleaseGlobalLock();
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void InitGlobalLock();
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void GetGlobalLock();
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void ReleaseGlobalLock();
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typedef unsigned int (__stdcall *TThreadEntrypoint)(void*);
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void* OS_CreateThread(TThreadEntrypoint);
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void OS_WaitForAllThreads(void* threads, int numThreads);
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typedef unsigned int (__stdcall *TThreadEntrypoint)(void*);
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void* OS_CreateThread(TThreadEntrypoint);
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void OS_WaitForAllThreads(void* threads, int numThreads);
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void OS_Sleep(int milliseconds);
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void OS_Sleep(int milliseconds);
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void OS_DumpMemoryCounters();
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};
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void OS_DumpMemoryCounters();
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} // end namespace glslang
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#endif // __OSINCLUDE_H
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