Put all glslang internals (but not the external interface) into the glslang namespace.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22882 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-08-29 00:39:25 +00:00
parent 23bdb29eac
commit b603f918a4
55 changed files with 511 additions and 463 deletions

View file

@ -45,24 +45,24 @@ BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
case DLL_PROCESS_ATTACH:
if (!InitProcess())
if (! glslang::InitProcess())
return FALSE;
break;
case DLL_THREAD_ATTACH:
if (!InitThread())
if (! glslang::InitThread())
return FALSE;
break;
case DLL_THREAD_DETACH:
if (!DetachThread())
if (! glslang::DetachThread())
return FALSE;
break;
case DLL_PROCESS_DETACH:
DetachProcess();
glslang::DetachProcess();
break;
default: