Put all glslang internals (but not the external interface) into the glslang namespace.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22882 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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55 changed files with 511 additions and 463 deletions
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@ -38,6 +38,8 @@
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#include "osinclude.h"
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#include "InitializeDll.h"
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namespace glslang {
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//
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// Thread cleanup
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//
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@ -135,25 +137,25 @@ bool OS_FreeTLSIndex(OS_TLSIndex nIndex)
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return false;
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}
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namespace glslang {
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// TODO: if we need these on linux, flesh them out
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void InitGlobalLock() { }
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void GetGlobalLock() { }
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void ReleaseGlobalLock() { }
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// TODO: if we need these on linux, flesh them out
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void InitGlobalLock() { }
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void GetGlobalLock() { }
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void ReleaseGlobalLock() { }
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void* OS_CreateThread(TThreadEntrypoint entry)
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{
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}
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void* OS_CreateThread(TThreadEntrypoint entry)
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{
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}
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void OS_WaitForAllThreads(void* threads, int numThreads)
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{
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}
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void OS_WaitForAllThreads(void* threads, int numThreads)
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{
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}
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void OS_Sleep(int milliseconds)
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{
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}
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void OS_Sleep(int milliseconds)
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{
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}
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void OS_DumpMemoryCounters()
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{
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}
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};
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void OS_DumpMemoryCounters()
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{
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}
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} // end namespace glslang
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