Put all glslang internals (but not the external interface) into the glslang namespace.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@22882 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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55 changed files with 511 additions and 463 deletions
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@ -80,6 +80,8 @@ NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "../ParseHelper.h"
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namespace glslang {
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class TPpToken {
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public:
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static const int maxTokenLength = 1024;
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@ -386,5 +388,6 @@ protected:
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int mem_AddCleanup(MemoryPool *p, void (*fn)(void *, void*), void *arg1, void* arg2);
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};
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#endif // PPCONTEXT_H
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} // end namespace glslang
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#endif // PPCONTEXT_H
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