GLSL: Fix #1247. Remove extraneous *= matrix test.
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5 changed files with 17 additions and 2 deletions
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@ -47,4 +47,5 @@ void main()
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FragColor *= inv4;
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FragColor = vec4(FragColor * matrixCompMult(un34, un34), FragColor.w);
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m34 *= colorTransform;
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}
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