Add the GL_ES macro for ES personalities, along with a general mechanism for adding preambles in front of shaders without effecting line numbers, etc.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@21122 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
parent
63eed3867a
commit
b51f62c573
8 changed files with 60 additions and 23 deletions
|
|
@ -8,3 +8,8 @@ out vec4 o;
|
|||
void main()
|
||||
{
|
||||
}
|
||||
#ifdef GL_ES
|
||||
#error GL_ES is set
|
||||
#else
|
||||
#error GL_ES is not set
|
||||
#endif
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue