HLSL Tests: Remove optimization from tests that don't need it.

This is to create more stable test results.
This commit is contained in:
John Kessenich 2017-12-21 12:17:25 -07:00
parent 3b2dc1a756
commit b3cff2f297
4 changed files with 118 additions and 40 deletions

View file

@ -127,7 +127,7 @@ Shader version: 500
// Module Version 10000
// Generated by (magic number): 80003
// Id's are bound by 67
// Id's are bound by 50
Capability Shader
1: ExtInstImport "GLSL.std.450"
@ -138,9 +138,13 @@ Shader version: 500
Name 9 "VS_OUT"
MemberName 9(VS_OUT) 0 "pos"
MemberName 9(VS_OUT) 1 "somethingelse"
Name 11 "@main("
Name 14 "vsout"
Name 16 "$Global"
MemberName 16($Global) 0 "position"
Name 18 ""
Name 31 "flattenTemp"
Name 33 "@position"
Name 44 "@entryPointOutput.pos"
Name 47 "@entryPointOutput.somethingelse"
MemberDecorate 16($Global) 0 Offset 0
@ -154,24 +158,54 @@ Shader version: 500
7: TypeVector 6(float) 4
8: TypeInt 32 1
9(VS_OUT): TypeStruct 7(fvec4) 8(int)
10: TypeFunction 9(VS_OUT)
13: TypePointer Function 9(VS_OUT)
15: 8(int) Constant 0
16($Global): TypeStruct 7(fvec4)
17: TypePointer Uniform 16($Global)
18: 17(ptr) Variable Uniform
19: TypePointer Uniform 7(fvec4)
22: TypePointer Function 7(fvec4)
24: 8(int) Constant 1
25: 8(int) Constant 42
26: TypePointer Function 8(int)
36: TypeInt 32 0
37: 36(int) Constant 1
38: TypePointer Function 6(float)
43: TypePointer Output 7(fvec4)
44(@entryPointOutput.pos): 43(ptr) Variable Output
46: TypePointer Output 8(int)
47(@entryPointOutput.somethingelse): 46(ptr) Variable Output
4(main): 2 Function None 3
5: Label
52: 19(ptr) AccessChain 18 15
53: 7(fvec4) Load 52
64: 6(float) CompositeExtract 53 1
41: 6(float) FNegate 64
66: 7(fvec4) CompositeInsert 41 53 1
Store 44(@entryPointOutput.pos) 66
Store 47(@entryPointOutput.somethingelse) 25
31(flattenTemp): 13(ptr) Variable Function
33(@position): 22(ptr) Variable Function
32: 9(VS_OUT) FunctionCall 11(@main()
Store 31(flattenTemp) 32
34: 22(ptr) AccessChain 31(flattenTemp) 15
35: 7(fvec4) Load 34
Store 33(@position) 35
39: 38(ptr) AccessChain 33(@position) 37
40: 6(float) Load 39
41: 6(float) FNegate 40
42: 38(ptr) AccessChain 33(@position) 37
Store 42 41
45: 7(fvec4) Load 33(@position)
Store 44(@entryPointOutput.pos) 45
48: 26(ptr) AccessChain 31(flattenTemp) 24
49: 8(int) Load 48
Store 47(@entryPointOutput.somethingelse) 49
Return
FunctionEnd
11(@main(): 9(VS_OUT) Function None 10
12: Label
14(vsout): 13(ptr) Variable Function
20: 19(ptr) AccessChain 18 15
21: 7(fvec4) Load 20
23: 22(ptr) AccessChain 14(vsout) 15
Store 23 21
27: 26(ptr) AccessChain 14(vsout) 24
Store 27 25
28: 9(VS_OUT) Load 14(vsout)
ReturnValue 28
FunctionEnd