HLSL Tests: Remove optimization from tests that don't need it.

This is to create more stable test results.
This commit is contained in:
John Kessenich 2017-12-21 12:17:25 -07:00
parent 3b2dc1a756
commit b3cff2f297
4 changed files with 118 additions and 40 deletions

View file

@ -73,7 +73,7 @@ Shader version: 500
// Module Version 10000
// Generated by (magic number): 80003
// Id's are bound by 41
// Id's are bound by 34
Capability Shader
1: ExtInstImport "GLSL.std.450"
@ -81,9 +81,11 @@ Shader version: 500
EntryPoint Vertex 4 "main" 32
Source HLSL 500
Name 4 "main"
Name 9 "@main("
Name 11 "$Global"
MemberName 11($Global) 0 "pos"
Name 13 ""
Name 22 "@position"
Name 32 "@entryPointOutput"
MemberDecorate 11($Global) 0 Offset 0
Decorate 11($Global) Block
@ -93,21 +95,36 @@ Shader version: 500
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypeFunction 7(fvec4)
11($Global): TypeStruct 7(fvec4)
12: TypePointer Uniform 11($Global)
13: 12(ptr) Variable Uniform
14: TypeInt 32 1
15: 14(int) Constant 0
16: TypePointer Uniform 7(fvec4)
21: TypePointer Function 7(fvec4)
24: TypeInt 32 0
25: 24(int) Constant 1
26: TypePointer Function 6(float)
31: TypePointer Output 7(fvec4)
32(@entryPointOutput): 31(ptr) Variable Output
4(main): 2 Function None 3
5: Label
35: 16(ptr) AccessChain 13 15
36: 7(fvec4) Load 35
38: 6(float) CompositeExtract 36 1
29: 6(float) FNegate 38
40: 7(fvec4) CompositeInsert 29 36 1
Store 32(@entryPointOutput) 40
22(@position): 21(ptr) Variable Function
23: 7(fvec4) FunctionCall 9(@main()
Store 22(@position) 23
27: 26(ptr) AccessChain 22(@position) 25
28: 6(float) Load 27
29: 6(float) FNegate 28
30: 26(ptr) AccessChain 22(@position) 25
Store 30 29
33: 7(fvec4) Load 22(@position)
Store 32(@entryPointOutput) 33
Return
FunctionEnd
9(@main(): 7(fvec4) Function None 8
10: Label
17: 16(ptr) AccessChain 13 15
18: 7(fvec4) Load 17
ReturnValue 18
FunctionEnd