Add GL_KHR_shader_subgroup_rotate support
Co-authored-by: Neil Hickey <neil.hickey@arm.com> Co-authored-by: Stuart Brady <stuart.brady@arm.com> Signed-off-by: Sven van Haastregt <sven.vanhaastregt@arm.com>
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Test/baseResults/glsl.450.subgroupRotate.comp.out
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Test/baseResults/glsl.450.subgroupRotate.comp.out
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