Add GL_KHR_shader_subgroup_rotate support

Co-authored-by: Neil Hickey <neil.hickey@arm.com>
Co-authored-by: Stuart Brady <stuart.brady@arm.com>
Signed-off-by: Sven van Haastregt <sven.vanhaastregt@arm.com>
This commit is contained in:
Sven van Haastregt 2024-02-06 15:20:16 +00:00 committed by arcady-lunarg
parent 8c3dbb3596
commit b1f7affe94
20 changed files with 5765 additions and 7 deletions

View file

@ -1,5 +1,6 @@
/*
** Copyright (c) 2014-2020 The Khronos Group Inc.
** Copyright (C) 2022-2024 Arm Limited.
** Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
**
** Permission is hereby granted, free of charge, to any person obtaining a copy
@ -58,5 +59,6 @@ static const char* const E_SPV_AMD_shader_early_and_late_fragment_tests = "SPV_A
static const char* const E_SPV_KHR_ray_tracing_position_fetch = "SPV_KHR_ray_tracing_position_fetch";
static const char* const E_SPV_KHR_cooperative_matrix = "SPV_KHR_cooperative_matrix";
static const char* const E_SPV_KHR_maximal_reconvergence = "SPV_KHR_maximal_reconvergence";
static const char* const E_SPV_KHR_subgroup_rotate = "SPV_KHR_subgroup_rotate";
#endif // #ifndef GLSLextKHR_H