Add support for GL_ARB_shading_language_include
Add support for GL_ARB_shading_language_include. Usage is identical to the way GL_GOOGLE_include_directive currently works glslang (since GL_ARB_shading_language_include is inherently a runtime feature and glslang is an offline compiler). Users can simulate their runtime environment by using a custom glslang::TShader::Includer or using filenames that match their GL runtime names. Closes #249.
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12 changed files with 59 additions and 6 deletions
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@ -67,6 +67,8 @@ INSTANTIATE_TEST_SUITE_P(
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"preprocessor.defined.vert",
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"preprocessor.many.endif.vert",
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"preprocessor.eof_missing.vert",
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"preprocess.arb_shading_language_include.vert",
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"preprocess.include_directive_missing_extension.vert",
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})),
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FileNameAsCustomTestSuffix
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);
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