Check for structures out from vertex or into fragment for ES 100 or desktop pre-150.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24349 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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12 changed files with 38 additions and 6 deletions
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@ -2,7 +2,8 @@
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Warning, version 140 is not yet complete; most features are present, but a few are missing.
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WARNING: 0:3: varying deprecated in version 130; may be removed in future release
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ERROR: 0:17: '#error' : GL_ES is not set
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ERROR: 1 compilation errors. No code generated.
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ERROR: 0:20: 'fragment-shader struct input' : not supported for this version or the enabled extensions
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ERROR: 2 compilation errors. No code generated.
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ERROR: node is still EOpNull!
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@ -22,6 +23,7 @@ ERROR: node is still EOpNull!
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0:? 'o' (out 4-component vector of float)
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0:? 'gl_ClipDistance' (smooth in 5-element array of float)
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0:? 'gl_ClipDistance' (smooth in 5-element array of float)
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0:? 's' (smooth in structure{f})
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Linked fragment stage:
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