Check for structures out from vertex or into fragment for ES 100 or desktop pre-150.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24349 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-12-04 20:41:33 +00:00
parent 66cdf36521
commit afda2411c0
12 changed files with 38 additions and 6 deletions

View file

@ -2,7 +2,8 @@
Warning, version 140 is not yet complete; most features are present, but a few are missing.
WARNING: 0:3: varying deprecated in version 130; may be removed in future release
ERROR: 0:17: '#error' : GL_ES is not set
ERROR: 1 compilation errors. No code generated.
ERROR: 0:20: 'fragment-shader struct input' : not supported for this version or the enabled extensions
ERROR: 2 compilation errors. No code generated.
ERROR: node is still EOpNull!
@ -22,6 +23,7 @@ ERROR: node is still EOpNull!
0:? 'o' (out 4-component vector of float)
0:? 'gl_ClipDistance' (smooth in 5-element array of float)
0:? 'gl_ClipDistance' (smooth in 5-element array of float)
0:? 's' (smooth in structure{f})
Linked fragment stage: