Add bit width of types to disassembleInstruction
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43 changed files with 7980 additions and 7959 deletions
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@ -231,28 +231,28 @@ gl_FragCoord origin is upper left
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 64
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7: TypePointer Function 6(float)
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8: TypeVector 6(float) 2
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9: TypePointer Function 8(fvec2)
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10: TypeVector 6(float) 3
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11: TypePointer Function 10(fvec3)
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12: TypeVector 6(float) 4
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13: TypePointer Function 12(fvec4)
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7: TypePointer Function 6(float64_t)
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8: TypeVector 6(float64_t) 2
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9: TypePointer Function 8(f64vec2)
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10: TypeVector 6(float64_t) 3
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11: TypePointer Function 10(f64vec3)
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12: TypeVector 6(float64_t) 4
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13: TypePointer Function 12(f64vec4)
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14: TypeInt 32 0
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15: TypePointer Function 14(int)
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16: TypeFloat 32
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17: TypeFunction 16(float) 7(ptr) 7(ptr) 7(ptr) 9(ptr) 11(ptr) 13(ptr) 15(ptr) 15(ptr)
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36: TypeVector 14(int) 2
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39: 16(float) Constant 0
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43: TypePointer Input 6(float)
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43: TypePointer Input 6(float64_t)
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44(inDV1a): 43(ptr) Variable Input
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47(inDV1b): 43(ptr) Variable Input
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50(inDV1c): 43(ptr) Variable Input
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53: TypePointer Input 8(fvec2)
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53: TypePointer Input 8(f64vec2)
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54(inDV2): 53(ptr) Variable Input
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57: TypePointer Input 10(fvec3)
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57: TypePointer Input 10(f64vec3)
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58(inDV3): 57(ptr) Variable Input
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61: TypePointer Input 12(fvec4)
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61: TypePointer Input 12(f64vec4)
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62(inDV4): 61(ptr) Variable Input
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65: TypePointer Input 14(int)
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66(inU1a): 65(ptr) Variable Input
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@ -277,33 +277,33 @@ gl_FragCoord origin is upper left
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83(param): 13(ptr) Variable Function
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85(param): 15(ptr) Variable Function
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87(param): 15(ptr) Variable Function
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45: 6(float) Load 44(inDV1a)
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45:6(float64_t) Load 44(inDV1a)
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Store 42(inDV1a) 45
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48: 6(float) Load 47(inDV1b)
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48:6(float64_t) Load 47(inDV1b)
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Store 46(inDV1b) 48
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51: 6(float) Load 50(inDV1c)
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51:6(float64_t) Load 50(inDV1c)
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Store 49(inDV1c) 51
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55: 8(fvec2) Load 54(inDV2)
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55: 8(f64vec2) Load 54(inDV2)
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Store 52(inDV2) 55
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59: 10(fvec3) Load 58(inDV3)
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59: 10(f64vec3) Load 58(inDV3)
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Store 56(inDV3) 59
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63: 12(fvec4) Load 62(inDV4)
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63: 12(f64vec4) Load 62(inDV4)
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Store 60(inDV4) 63
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67: 14(int) Load 66(inU1a)
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Store 64(inU1a) 67
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70: 14(int) Load 69(inU1b)
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Store 68(inU1b) 70
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74: 6(float) Load 42(inDV1a)
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74:6(float64_t) Load 42(inDV1a)
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Store 73(param) 74
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76: 6(float) Load 46(inDV1b)
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76:6(float64_t) Load 46(inDV1b)
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Store 75(param) 76
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78: 6(float) Load 49(inDV1c)
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78:6(float64_t) Load 49(inDV1c)
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Store 77(param) 78
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80: 8(fvec2) Load 52(inDV2)
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80: 8(f64vec2) Load 52(inDV2)
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Store 79(param) 80
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82: 10(fvec3) Load 56(inDV3)
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82: 10(f64vec3) Load 56(inDV3)
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Store 81(param) 82
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84: 12(fvec4) Load 60(inDV4)
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84: 12(f64vec4) Load 60(inDV4)
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Store 83(param) 84
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86: 14(int) Load 64(inU1a)
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Store 85(param) 86
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@ -325,15 +325,15 @@ gl_FragCoord origin is upper left
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27: Label
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28(r00): 7(ptr) Variable Function
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33(r01): 7(ptr) Variable Function
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29: 6(float) Load 18(inDV1a)
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30: 6(float) Load 19(inDV1b)
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31: 6(float) Load 20(inDV1c)
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32: 6(float) ExtInst 1(GLSL.std.450) 50(Fma) 29 30 31
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29:6(float64_t) Load 18(inDV1a)
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30:6(float64_t) Load 19(inDV1b)
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31:6(float64_t) Load 20(inDV1c)
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32:6(float64_t) ExtInst 1(GLSL.std.450) 50(Fma) 29 30 31
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Store 28(r00) 32
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34: 14(int) Load 24(inU1a)
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35: 14(int) Load 25(inU1b)
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37: 36(ivec2) CompositeConstruct 34 35
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38: 6(float) Bitcast 37
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38:6(float64_t) Bitcast 37
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Store 33(r01) 38
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ReturnValue 39
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FunctionEnd
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