Update known-good to tools/headers for the Nvidia Turing extensions.

This commit is contained in:
John Kessenich 2018-09-20 01:34:14 -06:00
parent 8751c13ce2
commit aedccf96d2
24 changed files with 10 additions and 48 deletions

View file

@ -211,6 +211,10 @@ gl_FragCoord origin is upper left
0:? 's.ff3' (layout( location=6) flat in bool)
0:? 's.ff4' (layout( location=7) in 4-component vector of float)
error: SPIRV-Tools Validation Errors
error: If OpTypeBool is stored in conjunction with OpVariable, it can only be used with non-externally visible shader Storage Classes: Workgroup, CrossWorkgroup, Private, and Function
%s_b = OpVariable %_ptr_Input_bool Input
// Module Version 10000
// Generated by (magic number): 80007
// Id's are bound by 102