fix error message for hlslGrammar::acceptConstructor
Fix the error message for when an erroneous HLSL constructor statement is detected. Prior to this change, such error messages would not show correct file path and line number information. Additionally, update test data to account for updated error messages.
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117 changed files with 6243 additions and 6243 deletions
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@ -28,7 +28,7 @@ gl_FragCoord origin is upper left
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0:9 'pos' ( in uint)
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0:9 Constant:
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0:9 2 (const int)
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0:? Construct vec4 ( temp 4-component vector of float)
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0:10 Construct vec4 ( temp 4-component vector of float)
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0:? Convert uint to float ( temp 2-component vector of float)
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0:? Sequence
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0:10 move second child to first child ( temp int)
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@ -60,7 +60,7 @@ gl_FragCoord origin is upper left
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0:10 0.000000
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0:10 Constant:
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0:10 0.000000
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0:? Construct vec4 ( temp 4-component vector of float)
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0:11 Construct vec4 ( temp 4-component vector of float)
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0:? Convert uint to float ( temp 3-component vector of float)
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0:? Sequence
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0:11 move second child to first child ( temp int)
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@ -192,7 +192,7 @@ gl_FragCoord origin is upper left
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0:9 'pos' ( in uint)
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0:9 Constant:
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0:9 2 (const int)
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0:? Construct vec4 ( temp 4-component vector of float)
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0:10 Construct vec4 ( temp 4-component vector of float)
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0:? Convert uint to float ( temp 2-component vector of float)
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0:? Sequence
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0:10 move second child to first child ( temp int)
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@ -224,7 +224,7 @@ gl_FragCoord origin is upper left
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0:10 0.000000
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0:10 Constant:
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0:10 0.000000
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0:? Construct vec4 ( temp 4-component vector of float)
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0:11 Construct vec4 ( temp 4-component vector of float)
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0:? Convert uint to float ( temp 3-component vector of float)
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0:? Sequence
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0:11 move second child to first child ( temp int)
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