Non-functional tweak to hidden-member (of anonymous block) semantics.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@26610 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2014-05-12 18:12:04 +00:00
parent bae44b74d4
commit ad47ee8909
3 changed files with 6 additions and 6 deletions

View file

@ -188,7 +188,7 @@ Shader Functionality to Implement/Finish
+ Clarify that .length() returns an int type and can be used as a constant integer expression.
+ Allow swizzle operations on scalars.
+ Positive signed decimal literals, as well as octal and hexadecimal, can set all 32 bits. This includes setting the sign bit to create a negative value.
- Clarified that a comma sequence-operator expression cannot be a constant expression. E.g., “(2,3)” is not allowed, semantically,
+ Clarified that a comma sequence-operator expression cannot be a constant expression. E.g., “(2,3)” is not allowed, semantically,
as a valid constant expression 3, even though it is an expression that will evaluate to 3.
+ Use vec2 instead of vec3 for coordinate in textureGather*(sampler2DRect,...).
+ Clarify that textureGatherOffset() can take non-constants for the offsets.