GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included

- moving offset calculations for std140/std430 from reflection to linkValidate.cpp
 - applying the offset/align rules on top of std140/std430
 - removing caching the structure's number of components (and correcting that this is components, not size)


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@25174 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2014-01-31 02:40:19 +00:00
parent 04b1c6ed4c
commit ac1e188f3b
15 changed files with 367 additions and 219 deletions

View file

@ -411,7 +411,7 @@ bool TOutputTraverser::visitSelection(TVisit /* visit */, TIntermSelection* node
void OutputConstantUnion(TInfoSink& out, const TIntermTyped* node, const TConstUnionArray& constUnion, int depth)
{
int size = node->getType().getObjectSize();
int size = node->getType().computeNumComponents();
for (int i = 0; i < size; i++) {
OutputTreeText(out, node, depth);