GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included
- moving offset calculations for std140/std430 from reflection to linkValidate.cpp - applying the offset/align rules on top of std140/std430 - removing caching the structure's number of components (and correcting that this is components, not size) git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@25174 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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15 changed files with 367 additions and 219 deletions
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@ -118,20 +118,6 @@ void TType::buildMangledName(TString& mangledName)
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}
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}
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int TType::getStructSize() const
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{
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if (! isStruct()) {
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assert(false && "Not a struct");
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return 0;
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}
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if (structureSize == 0)
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for (TTypeList::iterator tl = getStruct()->begin(); tl != getStruct()->end(); tl++)
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structureSize += ((*tl).type)->getObjectSize();
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return structureSize;
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}
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//
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// Dump functions.
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//
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@ -256,7 +242,6 @@ TVariable::TVariable(const TVariable& copyOf) : TSymbol(copyOf)
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if (! copyOf.unionArray.empty()) {
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assert(! copyOf.type.isStruct());
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assert(copyOf.type.getObjectSize() == 1);
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TConstUnionArray newArray(1);
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newArray[0] = copyOf.unionArray[0];
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unionArray = newArray;
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