GL_ARB_enhanced_layouts, part 6: Numerical side of uniform offset and align semantics. Included

- moving offset calculations for std140/std430 from reflection to linkValidate.cpp
 - applying the offset/align rules on top of std140/std430
 - removing caching the structure's number of components (and correcting that this is components, not size)


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@25174 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2014-01-31 02:40:19 +00:00
parent 04b1c6ed4c
commit ac1e188f3b
15 changed files with 367 additions and 219 deletions

View file

@ -1415,7 +1415,7 @@ void TIntermTyped::propagatePrecision(TPrecisionQualifier newPrecision)
TIntermTyped* TIntermediate::promoteConstantUnion(TBasicType promoteTo, TIntermConstantUnion* node)
{
const TConstUnionArray& rightUnionArray = node->getConstArray();
int size = node->getType().getObjectSize();
int size = node->getType().computeNumComponents();
TConstUnionArray leftUnionArray(size);