Add redeclarations of built-in blocks.

Note: lots of test results changed due to listing the members of a block when printing types.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23682 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-10-24 01:25:40 +00:00
parent 94fdd1117b
commit ab41fe5df6
44 changed files with 528 additions and 324 deletions

View file

@ -5,10 +5,10 @@ WARNING: 0:6: varying deprecated in version 130; may be removed in future releas
0:23 Function Definition: main( (void)
0:23 Function Parameters:
0:? Sequence
0:27 move second child to first child (3-element array of structure)
0:27 'a' (3-element array of structure)
0:27 Construct structure (3-element array of structure)
0:27 Construct structure (structure)
0:27 move second child to first child (3-element array of structure{i,f})
0:27 'a' (3-element array of structure{i,f})
0:27 Construct structure (3-element array of structure{i,f})
0:27 Construct structure (structure{i,f})
0:27 Convert float to int (int)
0:27 direct index (float)
0:27 'u' (smooth in 4-component vector of float)
@ -18,7 +18,7 @@ WARNING: 0:6: varying deprecated in version 130; may be removed in future releas
0:27 'u' (smooth in 4-component vector of float)
0:27 Constant:
0:27 1 (const int)
0:27 Construct structure (structure)
0:27 Construct structure (structure{i,f})
0:27 Convert float to int (int)
0:27 direct index (float)
0:27 'u' (smooth in 4-component vector of float)
@ -31,13 +31,13 @@ WARNING: 0:6: varying deprecated in version 130; may be removed in future releas
0:27 Constant:
0:27 14 (const int)
0:27 14.000000
0:28 move second child to first child (3-element array of structure)
0:28 'b' (3-element array of structure)
0:28 Construct structure (3-element array of structure)
0:28 move second child to first child (3-element array of structure{i,f})
0:28 'b' (3-element array of structure{i,f})
0:28 Construct structure (3-element array of structure{i,f})
0:28 Constant:
0:28 17 (const int)
0:28 17.000000
0:28 Construct structure (structure)
0:28 Construct structure (structure{i,f})
0:28 Convert float to int (int)
0:28 direct index (float)
0:28 'w' (smooth in 4-component vector of float)
@ -47,7 +47,7 @@ WARNING: 0:6: varying deprecated in version 130; may be removed in future releas
0:28 'w' (smooth in 4-component vector of float)
0:28 Constant:
0:28 1 (const int)
0:28 Construct structure (structure)
0:28 Construct structure (structure{i,f})
0:28 Convert float to int (int)
0:28 direct index (float)
0:28 'w' (smooth in 4-component vector of float)
@ -60,8 +60,8 @@ WARNING: 0:6: varying deprecated in version 130; may be removed in future releas
0:30 Test condition and select (void)
0:30 Condition
0:30 Compare Equal (bool)
0:30 'foo2a' (uniform structure)
0:30 'foo2b' (uniform structure)
0:30 'foo2a' (uniform structure{i,f,s1_1})
0:30 'foo2b' (uniform structure{i,f,s1_1})
0:30 true case
0:31 move second child to first child (4-component vector of float)
0:31 'v' (4-component vector of float)
@ -116,8 +116,8 @@ WARNING: 0:6: varying deprecated in version 130; may be removed in future releas
0:44 Test condition and select (void)
0:44 Condition
0:44 Compare Equal (bool)
0:44 'a' (3-element array of structure)
0:44 'b' (3-element array of structure)
0:44 'a' (3-element array of structure{i,f})
0:44 'b' (3-element array of structure{i,f})
0:44 true case
0:45 vector scale second child into first child (4-component vector of float)
0:45 'v' (4-component vector of float)
@ -126,8 +126,8 @@ WARNING: 0:6: varying deprecated in version 130; may be removed in future releas
0:47 Test condition and select (void)
0:47 Condition
0:47 Compare Not Equal (bool)
0:47 'a' (3-element array of structure)
0:47 'b' (3-element array of structure)
0:47 'a' (3-element array of structure{i,f})
0:47 'b' (3-element array of structure{i,f})
0:47 true case
0:48 vector scale second child into first child (4-component vector of float)
0:48 'v' (4-component vector of float)
@ -141,7 +141,7 @@ WARNING: 0:6: varying deprecated in version 130; may be removed in future releas
0:? 'coord' (smooth in 2-component vector of float)
0:? 'u' (smooth in 4-component vector of float)
0:? 'w' (smooth in 4-component vector of float)
0:? 'foo1' (uniform structure)
0:? 'foo2a' (uniform structure)
0:? 'foo2b' (uniform structure)
0:? 'foo1' (uniform structure{i,f})
0:? 'foo2a' (uniform structure{i,f,s1_1})
0:? 'foo2b' (uniform structure{i,f,s1_1})