Add redeclarations of built-in blocks.
Note: lots of test results changed due to listing the members of a block when printing types. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23682 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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44 changed files with 528 additions and 324 deletions
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@ -49,7 +49,7 @@ ERROR: node is still EOpNull!
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0:40 3.000000
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0:42 move second child to first child (4-component vector of float)
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0:42 gl_Position: direct index for structure (invariant gl_Position 4-component vector of float)
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0:42 '__anon__0' (out block)
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0:42 '__anon__0' (out block{gl_Position,gl_PointSize,gl_ClipDistance,gl_ClipVertex,gl_FrontColor,gl_BackColor,gl_FrontSecondaryColor,gl_BackSecondaryColor,gl_TexCoord,gl_FogFragCoord})
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0:42 Constant:
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0:42 0 (const uint)
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0:42 Construct vec4 (4-component vector of float)
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@ -93,12 +93,12 @@ ERROR: node is still EOpNull!
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0:53 'x' (int)
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0:61 Sequence
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0:61 Sequence
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0:61 move second child to first child (structure)
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0:61 'S' (structure)
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0:61 move second child to first child (structure{x})
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0:61 'S' (structure{x})
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0:61 Constant:
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0:61 0 (const int)
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0:62 x: direct index for structure (int)
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0:62 'S' (structure)
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0:62 'S' (structure{x})
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0:62 Constant:
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0:62 0 (const int)
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0:? Linker Objects
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