HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
This commit is contained in:
parent
934855a642
commit
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21 changed files with 5143 additions and 49 deletions
482
Test/baseResults/hlsl.samplecmp.offset.dx10.frag.out
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482
Test/baseResults/hlsl.samplecmp.offset.dx10.frag.out
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hlsl.samplecmp.offset.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:67 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:38 Function Parameters:
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0:? Sequence
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0:42 Sequence
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0:42 move second child to first child (temp float)
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0:42 'r01' (temp float)
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0:42 textureOffset (global float)
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0:42 Construct combined texture-sampler (temp sampler1DShadow)
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0:42 'g_tTex1df4' (uniform texture1D)
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0:42 'g_sSamp' (uniform sampler)
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0:42 Construct vec2 (temp float)
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0:42 Constant:
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0:42 0.100000
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0:42 Constant:
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0:42 0.750000
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0:42 Constant:
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0:42 2 (const int)
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0:43 Sequence
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0:43 move second child to first child (temp float)
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0:43 'r03' (temp float)
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0:43 textureOffset (global float)
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0:43 Construct combined texture-sampler (temp isampler1DShadow)
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0:43 'g_tTex1di4' (uniform itexture1D)
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0:43 'g_sSamp' (uniform sampler)
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0:43 Construct vec2 (temp float)
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0:43 Constant:
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0:43 0.100000
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0:43 Constant:
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0:43 0.750000
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0:43 Constant:
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0:43 2 (const int)
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0:44 Sequence
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0:44 move second child to first child (temp float)
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0:44 'r05' (temp float)
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0:44 textureOffset (global float)
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0:44 Construct combined texture-sampler (temp usampler1DShadow)
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0:44 'g_tTex1du4' (uniform utexture1D)
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0:44 'g_sSamp' (uniform sampler)
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0:44 Construct vec2 (temp float)
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0:44 Constant:
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0:44 0.100000
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0:44 Constant:
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0:44 0.750000
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0:44 Constant:
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0:44 2 (const int)
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0:47 Sequence
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0:47 move second child to first child (temp float)
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0:47 'r21' (temp float)
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0:47 textureOffset (global float)
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0:47 Construct combined texture-sampler (temp sampler2DShadow)
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0:47 'g_tTex2df4' (uniform texture2D)
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0:47 'g_sSamp' (uniform sampler)
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0:47 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:47 Constant:
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0:47 0.750000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:48 Sequence
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0:48 move second child to first child (temp float)
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0:48 'r23' (temp float)
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0:48 textureOffset (global float)
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0:48 Construct combined texture-sampler (temp isampler2DShadow)
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0:48 'g_tTex2di4' (uniform itexture2D)
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0:48 'g_sSamp' (uniform sampler)
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0:48 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:48 Constant:
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0:48 0.750000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:49 Sequence
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0:49 move second child to first child (temp float)
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0:49 'r25' (temp float)
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0:49 textureOffset (global float)
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0:49 Construct combined texture-sampler (temp usampler2DShadow)
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0:49 'g_tTex2du4' (uniform utexture2D)
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0:49 'g_sSamp' (uniform sampler)
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0:49 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:49 Constant:
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0:49 0.750000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:63 move second child to first child (temp float)
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0:63 Depth: direct index for structure (temp float FragDepth)
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0:63 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:63 Constant:
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0:63 1 (const int)
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0:63 Constant:
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0:63 1.000000
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0:65 Branch: Return with expression
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0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4' (uniform texture1D)
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0:? 'g_tTex1di4' (uniform itexture1D)
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0:? 'g_tTex1du4' (uniform utexture1D)
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0:? 'g_tTex2df4' (uniform texture2D)
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0:? 'g_tTex2di4' (uniform itexture2D)
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0:? 'g_tTex2du4' (uniform utexture2D)
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0:? 'g_tTex3df4' (uniform texture3D)
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0:? 'g_tTex3di4' (uniform itexture3D)
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0:? 'g_tTex3du4' (uniform utexture3D)
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0:? 'g_tTexcdf4' (uniform textureCube)
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0:? 'g_tTexcdi4' (uniform itextureCube)
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0:? 'g_tTexcdu4' (uniform utextureCube)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1di4a' (uniform itexture1DArray)
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0:? 'g_tTex1du4a' (uniform utexture1DArray)
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0:? 'g_tTex2df4a' (uniform texture2DArray)
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0:? 'g_tTex2di4a' (uniform itexture2DArray)
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0:? 'g_tTex2du4a' (uniform utexture2DArray)
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0:? 'g_tTexcdf4a' (uniform textureCubeArray)
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0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:67 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:38 Function Parameters:
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0:? Sequence
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0:42 Sequence
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0:42 move second child to first child (temp float)
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0:42 'r01' (temp float)
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0:42 textureOffset (global float)
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0:42 Construct combined texture-sampler (temp sampler1DShadow)
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0:42 'g_tTex1df4' (uniform texture1D)
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0:42 'g_sSamp' (uniform sampler)
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0:42 Construct vec2 (temp float)
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0:42 Constant:
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0:42 0.100000
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0:42 Constant:
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0:42 0.750000
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0:42 Constant:
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0:42 2 (const int)
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0:43 Sequence
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0:43 move second child to first child (temp float)
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0:43 'r03' (temp float)
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0:43 textureOffset (global float)
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0:43 Construct combined texture-sampler (temp isampler1DShadow)
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0:43 'g_tTex1di4' (uniform itexture1D)
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0:43 'g_sSamp' (uniform sampler)
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0:43 Construct vec2 (temp float)
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0:43 Constant:
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0:43 0.100000
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0:43 Constant:
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0:43 0.750000
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0:43 Constant:
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0:43 2 (const int)
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0:44 Sequence
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0:44 move second child to first child (temp float)
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0:44 'r05' (temp float)
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0:44 textureOffset (global float)
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0:44 Construct combined texture-sampler (temp usampler1DShadow)
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0:44 'g_tTex1du4' (uniform utexture1D)
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0:44 'g_sSamp' (uniform sampler)
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0:44 Construct vec2 (temp float)
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0:44 Constant:
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0:44 0.100000
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0:44 Constant:
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0:44 0.750000
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0:44 Constant:
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0:44 2 (const int)
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0:47 Sequence
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0:47 move second child to first child (temp float)
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0:47 'r21' (temp float)
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0:47 textureOffset (global float)
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0:47 Construct combined texture-sampler (temp sampler2DShadow)
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0:47 'g_tTex2df4' (uniform texture2D)
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0:47 'g_sSamp' (uniform sampler)
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0:47 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:47 Constant:
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0:47 0.750000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:48 Sequence
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0:48 move second child to first child (temp float)
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0:48 'r23' (temp float)
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0:48 textureOffset (global float)
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0:48 Construct combined texture-sampler (temp isampler2DShadow)
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0:48 'g_tTex2di4' (uniform itexture2D)
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0:48 'g_sSamp' (uniform sampler)
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0:48 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:48 Constant:
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0:48 0.750000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:49 Sequence
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0:49 move second child to first child (temp float)
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0:49 'r25' (temp float)
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0:49 textureOffset (global float)
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0:49 Construct combined texture-sampler (temp usampler2DShadow)
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0:49 'g_tTex2du4' (uniform utexture2D)
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0:49 'g_sSamp' (uniform sampler)
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0:49 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:49 Constant:
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0:49 0.750000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:63 move second child to first child (temp float)
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0:63 Depth: direct index for structure (temp float FragDepth)
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0:63 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:63 Constant:
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0:63 1 (const int)
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0:63 Constant:
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0:63 1.000000
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0:65 Branch: Return with expression
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0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4' (uniform texture1D)
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0:? 'g_tTex1di4' (uniform itexture1D)
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0:? 'g_tTex1du4' (uniform utexture1D)
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0:? 'g_tTex2df4' (uniform texture2D)
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0:? 'g_tTex2di4' (uniform itexture2D)
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0:? 'g_tTex2du4' (uniform utexture2D)
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0:? 'g_tTex3df4' (uniform texture3D)
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0:? 'g_tTex3di4' (uniform itexture3D)
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0:? 'g_tTex3du4' (uniform utexture3D)
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0:? 'g_tTexcdf4' (uniform textureCube)
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0:? 'g_tTexcdi4' (uniform itextureCube)
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0:? 'g_tTexcdu4' (uniform utextureCube)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1di4a' (uniform itexture1DArray)
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0:? 'g_tTex1du4a' (uniform utexture1DArray)
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0:? 'g_tTex2df4a' (uniform texture2DArray)
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0:? 'g_tTex2di4a' (uniform itexture2DArray)
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0:? 'g_tTex2du4a' (uniform utexture2DArray)
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0:? 'g_tTexcdf4a' (uniform textureCubeArray)
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0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 145
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Capability Shader
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Capability Sampled1D
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Capability SampledCubeArray
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main"
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 450
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Name 4 "main"
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Name 8 "r01"
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Name 11 "g_tTex1df4"
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Name 15 "g_sSamp"
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Name 26 "r03"
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Name 29 "g_tTex1di4"
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Name 37 "r05"
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Name 41 "g_tTex1du4"
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Name 49 "r21"
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Name 52 "g_tTex2df4"
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Name 67 "r23"
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Name 70 "g_tTex2di4"
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Name 79 "r25"
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Name 82 "g_tTex2du4"
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Name 92 "PS_OUTPUT"
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MemberName 92(PS_OUTPUT) 0 "Color"
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MemberName 92(PS_OUTPUT) 1 "Depth"
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Name 94 "psout"
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Name 102 "g_tTex3df4"
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Name 105 "g_tTex3di4"
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Name 108 "g_tTex3du4"
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Name 111 "g_tTexcdf4"
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Name 114 "g_tTexcdi4"
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Name 117 "g_tTexcdu4"
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Name 120 "g_tTex1df4a"
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Name 123 "g_tTex1di4a"
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Name 126 "g_tTex1du4a"
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Name 129 "g_tTex2df4a"
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Name 132 "g_tTex2di4a"
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Name 135 "g_tTex2du4a"
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Name 138 "g_tTexcdf4a"
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Name 141 "g_tTexcdi4a"
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Name 144 "g_tTexcdu4a"
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Decorate 11(g_tTex1df4) DescriptorSet 0
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Decorate 15(g_sSamp) DescriptorSet 0
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Decorate 29(g_tTex1di4) DescriptorSet 0
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Decorate 41(g_tTex1du4) DescriptorSet 0
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Decorate 52(g_tTex2df4) DescriptorSet 0
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Decorate 70(g_tTex2di4) DescriptorSet 0
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Decorate 82(g_tTex2du4) DescriptorSet 0
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MemberDecorate 92(PS_OUTPUT) 1 BuiltIn FragDepth
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Decorate 102(g_tTex3df4) DescriptorSet 0
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Decorate 105(g_tTex3di4) DescriptorSet 0
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Decorate 108(g_tTex3du4) DescriptorSet 0
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Decorate 111(g_tTexcdf4) DescriptorSet 0
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Decorate 114(g_tTexcdi4) DescriptorSet 0
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Decorate 117(g_tTexcdu4) DescriptorSet 0
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Decorate 120(g_tTex1df4a) DescriptorSet 0
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Decorate 123(g_tTex1di4a) DescriptorSet 0
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Decorate 126(g_tTex1du4a) DescriptorSet 0
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Decorate 129(g_tTex2df4a) DescriptorSet 0
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Decorate 132(g_tTex2di4a) DescriptorSet 0
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Decorate 135(g_tTex2du4a) DescriptorSet 0
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Decorate 138(g_tTexcdf4a) DescriptorSet 0
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Decorate 141(g_tTexcdi4a) DescriptorSet 0
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Decorate 144(g_tTexcdu4a) DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypePointer Function 6(float)
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9: TypeImage 6(float) 1D sampled format:Unknown
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10: TypePointer UniformConstant 9
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11(g_tTex1df4): 10(ptr) Variable UniformConstant
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13: TypeSampler
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14: TypePointer UniformConstant 13
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15(g_sSamp): 14(ptr) Variable UniformConstant
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17: TypeImage 6(float) 1D depth sampled format:Unknown
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18: TypeSampledImage 17
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20: 6(float) Constant 1036831949
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21: 6(float) Constant 1061158912
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22: TypeInt 32 1
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23: 22(int) Constant 2
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27: TypeImage 22(int) 1D sampled format:Unknown
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28: TypePointer UniformConstant 27
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29(g_tTex1di4): 28(ptr) Variable UniformConstant
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32: TypeImage 22(int) 1D depth sampled format:Unknown
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33: TypeSampledImage 32
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38: TypeInt 32 0
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39: TypeImage 38(int) 1D sampled format:Unknown
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40: TypePointer UniformConstant 39
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41(g_tTex1du4): 40(ptr) Variable UniformConstant
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44: TypeImage 38(int) 1D depth sampled format:Unknown
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45: TypeSampledImage 44
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50: TypeImage 6(float) 2D sampled format:Unknown
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51: TypePointer UniformConstant 50
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52(g_tTex2df4): 51(ptr) Variable UniformConstant
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55: TypeImage 6(float) 2D depth sampled format:Unknown
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56: TypeSampledImage 55
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58: TypeVector 6(float) 2
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59: 6(float) Constant 1045220557
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60: 58(fvec2) ConstantComposite 20 59
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62: TypeVector 22(int) 2
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63: 22(int) Constant 3
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64: 62(ivec2) ConstantComposite 23 63
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68: TypeImage 22(int) 2D sampled format:Unknown
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69: TypePointer UniformConstant 68
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70(g_tTex2di4): 69(ptr) Variable UniformConstant
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73: TypeImage 22(int) 2D depth sampled format:Unknown
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74: TypeSampledImage 73
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80: TypeImage 38(int) 2D sampled format:Unknown
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81: TypePointer UniformConstant 80
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82(g_tTex2du4): 81(ptr) Variable UniformConstant
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85: TypeImage 38(int) 2D depth sampled format:Unknown
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86: TypeSampledImage 85
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91: TypeVector 6(float) 4
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92(PS_OUTPUT): TypeStruct 91(fvec4) 6(float)
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93: TypePointer Function 92(PS_OUTPUT)
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95: 22(int) Constant 1
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96: 6(float) Constant 1065353216
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100: TypeImage 6(float) 3D sampled format:Unknown
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101: TypePointer UniformConstant 100
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102(g_tTex3df4): 101(ptr) Variable UniformConstant
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103: TypeImage 22(int) 3D sampled format:Unknown
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104: TypePointer UniformConstant 103
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105(g_tTex3di4): 104(ptr) Variable UniformConstant
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106: TypeImage 38(int) 3D sampled format:Unknown
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107: TypePointer UniformConstant 106
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108(g_tTex3du4): 107(ptr) Variable UniformConstant
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109: TypeImage 6(float) Cube sampled format:Unknown
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110: TypePointer UniformConstant 109
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111(g_tTexcdf4): 110(ptr) Variable UniformConstant
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112: TypeImage 22(int) Cube sampled format:Unknown
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||||
113: TypePointer UniformConstant 112
|
||||
114(g_tTexcdi4): 113(ptr) Variable UniformConstant
|
||||
115: TypeImage 38(int) Cube sampled format:Unknown
|
||||
116: TypePointer UniformConstant 115
|
||||
117(g_tTexcdu4): 116(ptr) Variable UniformConstant
|
||||
118: TypeImage 6(float) 1D array sampled format:Unknown
|
||||
119: TypePointer UniformConstant 118
|
||||
120(g_tTex1df4a): 119(ptr) Variable UniformConstant
|
||||
121: TypeImage 22(int) 1D array sampled format:Unknown
|
||||
122: TypePointer UniformConstant 121
|
||||
123(g_tTex1di4a): 122(ptr) Variable UniformConstant
|
||||
124: TypeImage 38(int) 1D array sampled format:Unknown
|
||||
125: TypePointer UniformConstant 124
|
||||
126(g_tTex1du4a): 125(ptr) Variable UniformConstant
|
||||
127: TypeImage 6(float) 2D array sampled format:Unknown
|
||||
128: TypePointer UniformConstant 127
|
||||
129(g_tTex2df4a): 128(ptr) Variable UniformConstant
|
||||
130: TypeImage 22(int) 2D array sampled format:Unknown
|
||||
131: TypePointer UniformConstant 130
|
||||
132(g_tTex2di4a): 131(ptr) Variable UniformConstant
|
||||
133: TypeImage 38(int) 2D array sampled format:Unknown
|
||||
134: TypePointer UniformConstant 133
|
||||
135(g_tTex2du4a): 134(ptr) Variable UniformConstant
|
||||
136: TypeImage 6(float) Cube array sampled format:Unknown
|
||||
137: TypePointer UniformConstant 136
|
||||
138(g_tTexcdf4a): 137(ptr) Variable UniformConstant
|
||||
139: TypeImage 22(int) Cube array sampled format:Unknown
|
||||
140: TypePointer UniformConstant 139
|
||||
141(g_tTexcdi4a): 140(ptr) Variable UniformConstant
|
||||
142: TypeImage 38(int) Cube array sampled format:Unknown
|
||||
143: TypePointer UniformConstant 142
|
||||
144(g_tTexcdu4a): 143(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
8(r01): 7(ptr) Variable Function
|
||||
26(r03): 7(ptr) Variable Function
|
||||
37(r05): 7(ptr) Variable Function
|
||||
49(r21): 7(ptr) Variable Function
|
||||
67(r23): 7(ptr) Variable Function
|
||||
79(r25): 7(ptr) Variable Function
|
||||
94(psout): 93(ptr) Variable Function
|
||||
12: 9 Load 11(g_tTex1df4)
|
||||
16: 13 Load 15(g_sSamp)
|
||||
19: 18 SampledImage 12 16
|
||||
24: 6(float) CompositeExtract 20 0
|
||||
25: 6(float) ImageSampleDrefImplicitLod 19 20 24 ConstOffset 23
|
||||
Store 8(r01) 25
|
||||
30: 27 Load 29(g_tTex1di4)
|
||||
31: 13 Load 15(g_sSamp)
|
||||
34: 33 SampledImage 30 31
|
||||
35: 6(float) CompositeExtract 20 0
|
||||
36: 6(float) ImageSampleDrefImplicitLod 34 20 35 ConstOffset 23
|
||||
Store 26(r03) 36
|
||||
42: 39 Load 41(g_tTex1du4)
|
||||
43: 13 Load 15(g_sSamp)
|
||||
46: 45 SampledImage 42 43
|
||||
47: 6(float) CompositeExtract 20 0
|
||||
48: 6(float) ImageSampleDrefImplicitLod 46 20 47 ConstOffset 23
|
||||
Store 37(r05) 48
|
||||
53: 50 Load 52(g_tTex2df4)
|
||||
54: 13 Load 15(g_sSamp)
|
||||
57: 56 SampledImage 53 54
|
||||
61: 6(float) CompositeExtract 60 0
|
||||
65: 6(float) CompositeExtract 61 0
|
||||
66: 6(float) ImageSampleDrefImplicitLod 57 61 65 ConstOffset 64
|
||||
Store 49(r21) 66
|
||||
71: 68 Load 70(g_tTex2di4)
|
||||
72: 13 Load 15(g_sSamp)
|
||||
75: 74 SampledImage 71 72
|
||||
76: 6(float) CompositeExtract 60 0
|
||||
77: 6(float) CompositeExtract 76 0
|
||||
78: 6(float) ImageSampleDrefImplicitLod 75 76 77 ConstOffset 64
|
||||
Store 67(r23) 78
|
||||
83: 80 Load 82(g_tTex2du4)
|
||||
84: 13 Load 15(g_sSamp)
|
||||
87: 86 SampledImage 83 84
|
||||
88: 6(float) CompositeExtract 60 0
|
||||
89: 6(float) CompositeExtract 88 0
|
||||
90: 6(float) ImageSampleDrefImplicitLod 87 88 89 ConstOffset 64
|
||||
Store 79(r25) 90
|
||||
97: 7(ptr) AccessChain 94(psout) 95
|
||||
Store 97 96
|
||||
98:92(PS_OUTPUT) Load 94(psout)
|
||||
ReturnValue 98
|
||||
FunctionEnd
|
||||
Loading…
Add table
Add a link
Reference in a new issue